”Nobody knows just what you’re battling inside…”

  _____________ _,.–. __________

  / ___________/ ,’ ,-‘` \_____ __\

  \\ __ ,| ,| ,| / ,’ /\ ,| ,| ______ ,| ,| || //

  \\ .’__`. || || || / / / \ || || | ___ / || || ||//

  \// \\ || || || ! ! / /\ \ || || ||__/( || || ||\\

  //|| || || || || | | / / \ \ || || | ____\ || || || \\

  // \\____// \\___|| ||___! ! / / \ \||____ || ||____\\\\___|| || \\

  // `.__,’ \___ | |_____\ \ / /|_____\|| |______| \___ | || \\

  // `’ \ \ _______ |/ `’ `’ \\

  |/ \ `. ‘-..-..-‘ \|

  `. `-._||_||_.’

  `-.__||_||-`

  || ||

  || ||

  Have you played Soulcalibur II?

  || ||

  _||_||_

  ’——-‘

  … You can hide, nobody knows just why.” – 311

  =====ASCII BY OSREVAD=====

  —————————————————————

  SOUL CALIBUR II, for the Nintendo GameCube (amongst others)

  —————————————————————

  Weapon Master Mode Walkthrough, ver 2.0; June 15, 2004

  By Merca

  (c) 2003-2004 Chris Noonan. All rights reserved.

  ”Transcending History and the World,

  A Tale of Souls and Swords,

  Eternally Retold”

  ===============================================================================

  TABLE of CONTENTS

  ===============================================================================

  I. Introduction

  a. Contact Me

  II. Main Walkthrough

  a. Regulus

  b. Thuban

  c. Benetnasch

  d. Mizar

  e. Altair

  f. Aldebaran

  g. Rigel

  h. Merak

  i. Algol

  j. Antares

  III. Subchapter Walkthrough

  a. Schedar

  b. Alioth

  c. Pollux

  d. Procyon

  IV. Extra Chapter Walkthrough

  a. Castor

  b. Cepheus

  V. FAQ

  VI. Revision History

  VII. Legal Disclaimer

  VIII. Closing

  WHAT’S NEW?

  I took the time to completely redo everything–the format, all the mission

  descriptions, everything! I feel this new version is infinitely more useful

  than the original, so enjoy it!

  =–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=

  I —————————————————— INTRODUCTION

  =–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=

  Welcome, one and all, to Merca’s latest monstrosity of an FAQ. After having

  looked over this old guide of mine recently, I couldn’t help but ask myself:

  ”What was I smoking when I wrote this?”. Honestly, the original version of

  this FAQ defined terrible, and especially after seeing that 300-400 people look

  this over every day, I had no choice but to redo the entire thing, from the

  ground-up. What you see before you is the product of much hard work,

  frustration, and more than a few late night writing sessions. I sincerely hope

  that this guide is able to help you hurdle any problem you might encounter;

  from digging your way through the depths of the Hero’s Tomb to the difficulty

  difficult escapades in Merope Monastery, I’m there to help.

  One final thing before I end this intro; this FAQ is dedicated to Kao Megura,

  an amazing FAQ writer who passed away well before his time during the creation

  of this FAQ. The example set by his constant attention to detail and quality

  in guides has not only inspired many writers (myself included), but also helped

  to mold GameFAQs into the site it is now.

  -Merca

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  a. Contact Me

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  Need to get in contact with me? That’s cool, so long as you follow some simple

  rules. Feel free to send any questions, comments, hate mail or anything else

  of the sort to lanches19(at)aol(dot)com. However, I highly suggest reading

  through the FAQ before asking a question–if it’s answered within the confines

  of this document then you shouldn’t expect a response. What that means is that

  if you are too lazy to check through the FAQ by pressing Ctrl + F and searching

  for whatever it is that you’re looking for, then I’m too lazy to reply. Also,

  do not ask me any questions about something that I may not have covered yet, as

  I probably don’t know anything about it and would prefer not to have it spoiled

  for me. One last thing: when sending me an e-mail, be sure to put something

  along the lines of “Soul Calibur II FAQ” in the subject. If you fail to

  comply, your mail will be promptly deleted. Sound good?

  In short…

  E-Mail: lanches19(at)aol(dot)com

  Please only contact me if it’s pertaining to something that isn’t already in

  the guide, otherwise I’ll be left with no prerogative but to eat your face.

  =–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=

  II ————————————————- MAIN WALKTHROUGH

  =–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=

  Before the actual game begins, you will be prompted to select a name for your

  character. It doesn’t matter what you choose, so go ahead and pick whatever

  tickles your fancy the most. Afterwards you’ll be treated to a short cinema

  which provides a basic premise for Soul Calibur II’s storyline. When that

  fades away, you’ll get to read about the basic, essential knowledge that will

  prove important as you play. Finally you’re allowed to choose a fighter. Pick

  whoever you want–each character has their own strengths and weakness, so try

  everyone out in one of the other modes first to see who you like best. Keep

  in mind that the fighter you select here CAN be changed at any time, so don’t

  feel too pressured. With that, it’s time to begin!

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  a. Regulus

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  First, the stuff available for purchase from the get-go…

  REGULUS SHOP==================================================================

  ITEM NAME —————– PRICE ———— USED BY… ———————

  Epee 800 Raphael

  Wind Guide 600 Talim

  Machete 800 Yunsung

  Spiked Shield 800 Cassandra

  Korefuji 800 Mitsurugi

  Kunai 600 Taki

  Cat Claws 600 Voldo

  Flamberge 600 Nightmare

  War Hammer 600 Astaroth

  Mirage Blade 600 Ivy

  Quarterstaff 800 Kilik

  Kard 600 Xianghua

  Tetsuryu 600 Maxi

  Lemures 600 Necrid

  Razor Sword 600 Link

  Shiranui 600 Yoshimitsu

  Weapons Gallery 2000 —

  New Costume 21600 Mitsurugi

  And onto the missions…

  ==PROVING GROUNDS============================================================

  Opponent – Mitsurugi

  Difficulty – *

  Recommended Character – Anyone

  Objective – Clear all the exercises!

  Since this is your first battle, you shouldn’t expect it to be very tough. In

  fact, it’s nothing more than a tutorial to show you the basics! Your opponent,

  Mitsurugi, will give you some instructions and you’ll get to try them out.

  Here is a blow-by-blow description of how the “battle” plays out:

  * The first move is simple – just press A to strike with a horizontal attack.

  Horizontal attacks provide a great way to damage a circling foe.

  * Secondly you need to try out the vertical attack. Press Y. These kinds of

  attacks are especially useful to counter an enemy’s horizontal attack.

  * The third thing you’ll learn about is the kick, which can be performed by

  pressing the X button. Kicks tend to be a bit on the weak side, but their

  quickness allows you to catch a foe off-guard.

  * Next up is guarding. Wait for Mitsie to begin his attack, then hold either

  B or one of the two triggers to block his move. You’ll soon learn that

  guarding is absolutely essential if you plan on becoming good at this game.

  * Now you’re told to practice moving around. Simply circle around your foe

  a few times. This is a great way to evade enemy attacks.

  * The next move you’ll be taught is called a throw. You can pull one of

  these flamboyant moves off by approaching your opponent and pressing one of

  the guard buttons in addition to either A or B. Throws are very powerful,

  so it’s a good idea to go for one when you’re up close to your enemy.

  * Another form of the guard is called a Guard Impact. To see how it’s done,

  attack Mitsie and watch as he deflects your strike with the greatest of

  ease. It seems you can execute this maneuver by pressing one of the guard

  buttons and either left or right on the control pad. It may take a few

  tries to get it down, but you’ll learn the timing soon enough.

  * Finally we get to learn all about the Soul Charge. There are several ways

  to perform one of these, the easiest being a simple tap of the Z button

  (you can also press up on the C-Stick or A, Y, and X all at once). So,

  what’s the purpose of Soul Charging? Well, for one thing, it looks pretty

  darned cool. Ah, but that isn’t the best reason, now is it? It also

  increases the power of your attacks. Quite spiffy, I say!

  And with that, this so-called battle ends!

  Rewards – * 400 Experience

  * 600 Gold

  * Extra Practice Mode

  – EXTRA MISSION ————————————————————–

  Opponent – Random

  Recommended Character – Anyone

  Objective – Combatants are launched high into the air when

  knocked against the wall or ground. Both

  combatants’ health recovers. Defeat the enemy

  under these conditions!

  The goal of this battle is, more or less, to repeatedly knock your foe against

  the ground or wall and nail them with an air combo to offset the constantly

  recovering health. Although normal attacks are perfectly useful here, I

  suggest going instead for the air combo. Try some of these moves to send your

  foe flying against the wall / ground:

  Kilik – * Back + X-Y

  * Forward-Forward + A

  Nightmare – * Forward-Forward + A

  * Forward-Forward + Y

  * Back-Back + X

  * Back-Back + Y

  Cassandra – * Back + X

  Simply pepper your foes with moves such as those, then hit them with anything

  as they fall to score some huge damage.

  Rewards – * 800 Experience

  * 1200 Gold

  ==BULWARK RUINS==============================================================

  Opponent – Kilik, Xianghua, Maxi

  Difficulty – *

  Recommended Character – Anyone

  Objective – Utilize all that you learned to defeat all the

  enemies!

  Your first real battle! Fortunately, this three-stage battle is pretty simple

  and serves to hone your skills before letting you loose on some of the more

  difficult missions out there. Your opponents–Kilik, Xianghua, and Maxi–are

  fought in succession, but none of them are especially difficult and you recover

  health between fights. Apply the basic knowledge you learned in the previous

  mission and you shouldn’t meet much trouble here. The toughest opponent in

  this battle is probably Maxi, due to his lightning-quick speed. Be sure not to

  forget about guarding, as it’s certain to help take him down more easily.

  Rewards – * 400 Experience

  * 900 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Ivy, Astaroth, Nightmare

  Recommended Character – Anyone quick

  Objective – Defeat all the enemies!

  What we’ve got here is a simple ladder match against three fighters who are at

  least somewhat difficult-to-deal-with. Unless you’re _really_ skilled with a

  certain character by this time (in which case you probably won’t be reading

  this guide anyway, but whatever), I really suggest going with a fast fighter,

  such as Maxi or Taki. Ivy is always troublesome, but being able to match her

  speed will help to level the playing field. Following her defeat are two

  slower yet much more powerful guys in Asty and Nightmare. Although you won’t

  be able to go toe-to-toe with them in terms of brute force, someone speedy can

  dash in with a quick combo or two, then back off throughout the whole battle

  for an easy win.

  Rewards – * 800 Experience

  * 1800 Gold

  ==WARRIOR’S TRIAL GROUNDS====================================================

  Opponent – Character specific

  Difficulty – *

  Recommended Character – Anyone

  Objective – Overcome the enemy to clear the trial!

  Depending on which character you’re playing as you’ll be pitted against a

  different opponent here, as well as in many battles that have yet to come.

  From this point onward, this enemy will be referred to as “Character specific”,

  since not everyone will be facing off with the same opponent. As for the

  actual battle itself, there isn’t a whole lot to it. One round, one opponent,

  pretty standard stuff, really. Just toss together some nice combos, mix things

  up with horizontal and vertical attacks, kicks, et cetera, et cetera, and

  you’re golden. Nothing to worry about!

  Rewards – * 400 Experience

  * 1500 Gold

  * Lakeside Coliseum Stage

  – EXTRA MISSION ————————————————————–

  Opponent – Sophitia, Seung Mina, Necrid, Link

  Recommended Character – Anyone

  Objective – The enemies have strange weapons. Defeat all the

  enemies under this condition!

  Beware the Broom of Doom! This mission is pretty fun, given that each and

  every foe is equipped with a joke weapon, ranging from Seung Mina’s broom to

  Link’s bug-catching net. Know that these hilarious weapons don’t make your

  enemies any less dangerous, although it does make them a wee bit less

  intimidating. In any event, there is nothing special about any of your enemies

  in this mission, so dispatch of them with a simple mix of kicks, throws, and

  weapon attacks.

  Rewards – * 800 Experience

  * 3000 Gold

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  b. Thuban

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  The item listings…

  THUBAN SHOP===================================================================

  ITEM NAME ——————- PRICE ————- USED BY… —————–

  Wind Guide 600 Talim

  Spiked Shield 800 Cassandra

  Kunai 600 Taki

  Mirage Blade 600 Ivy

  Kard 600 Xianghua

  Stiletto 1100 Raphael

  Tonfa 900 Talim

  Khanjar 1100 Yunsung

  Dark Blade 1100 Cassandra

  Two-Handed Sword 1100 Mitsurugi

  Slicer 900 Taki

  Tofana Scissors 900 Voldo

  Great Blade 900 Nightmare

  Terror Moon 900 Astaroth

  Wiseman Mace 900 Ivy

  Ling-Sheng Su Bo 1200 Kilik

  Northern Star 900 Xianghua

  Chained Kozuka 900 Maxi

  Morphos 900 Necrid

  Armos Series 900 Link

  Kastane 900 Yoshimitsu

  Reiterpallasch 1500 Raphael

  Xiao Lan 1500 Yunsung

  Shamshir 1500 Mitsurugi

  Shame & Blame 1200 Voldo

  Iron Staff 1600 Kilik

  Battle Theater 4000 —

  New Costume 4200 Taki

  And the missions…

  ==THUBAN FERRY===============================================================

  Opponent – Voldo

  Difficulty – *

  Recommended Character – Link, Maxi, Yunsung, Ivy, or anyone else fast

  Objective – Land 20 hits on the enemy and survive the round!

  Okay, so we’ve got a mere 20 seconds to bust out 20 hits on that quick little

  devil Voldo. What to do? Well, if, by chance, you’re any good with one of

  the quicker characters (e.g., Maxi, Ivy, and the like) then you should be able

  to just lay down some pain. But you wouldn’t be here if you could do that. So.

  What to do? You can always try to string together some lengthy combos using

  any of the recommended characters listed above. Or button-mash. If all else

  fails, use fire… wait, this ISN’T Zelda II. Link does a surprisingly useful

  move for the mission, however. Press Forward + Y and continually press Y to

  stab with your sword over and over, racking up plenty o’ hits. Do this for

  the entire battle and you shouldn’t have much trouble. Kinda cheap, but

  totally effective.

  However, if you happen to be playing the Xbox or PS2 version of SCII, then the

  above strategy just isn’t gonna cut it. No need to worry, folks–I’ve come

  prepared with some sweet moves for everyone to enjoy. Raphael’s got a quick

  three-hit combo that works very well. The commands? Forward + Y-Y-Y. Mix in

  some additional sword strikes/kicks and you’ll do well, I should think. Just

  avoid throws, as they consume far too much time. If you’re one of those people

  who just hates the French, though, then everyone’s favorite samurai (that’d

  be Mitsurugi) has two nice moves to use, also. First off is a combo similar

  to the aforementioned one (used by Raphael). Forward + Y-Y-Y will execute it.

  The second move is a little trickier to perform, but just as useful, if not

  more so. First of all you need to enter the correct stance by pressing Forward

  + AY (with A and Y being pressed at the same time). Once you’ve done that,

  repeatedly press A to rack up some major hits.

  * If you cause a ring out during the battle, you can move on as if you’d

  won the battle according to the objective. You’ll even get the normal

  amount of experience! So what’s the catch? No gold will be awarded.

  Bummer. :/

  Rewards – * 500 Experience

  * 400 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Taki

  Recommended Character – Someone fast, or Link

  Objective – Land 20 hits on the quick enemy and survive the

  round!

  The tricky thing about this battle is not racking up 20 hits on Taki, who is

  devilishly quick, but rather avoiding your foe wipe the floor with you. See,

  unlike the regular mission, you’re pitted against an insanely agile foe and

  are expected to land 20 hits in as many seconds. Quite the difficult task,

  wouldn’t you say? There are a few ways to go about this battle 1) repeatedly

  use Link’s Forward + Y-Y-Y… move 2) select a fast character (Talim, Maxi,

  Ivy, etc) and try to string together some combos or 3) choose Kilik and strike

  quickly with moves like his A+Y and Forward +AY. Using the third option, I was

  able to amass 28 hits in one go. Translation: if all else fails, Kilik will

  help you. For sure.

  Rewards – * 1000 Experience

  * 800 Gold

  ==VILLAGE OF ARCHE===========================================================

  Opponent – Yunsung

  Difficulty – *

  Recommended Character – Kilik, Mitsurugi, Raphael, Cassandra

  Objective – Strong gusts constantly push you and prevent you

  from stopping at the edge of the stage. Defeat the

  enemy under this condition!

  This battle isn’t too bad. If you like, you approach it as if it was just a

  normal battle with no special conditions and try to beat your foe silly.

  However, I find that it’s a lot easier to go for the ring out. Just be sure to

  stay away from the edge of the stage yourself and use an attack that knocks

  your foe back. Don’t know of any such moves? Try some of these:

  Kilik – * Forward + A

  * Back, back + X

  * Back + X-Y

  Mitsurugi – * Back + X

  Raphael – * Back, back + X

  * Back, back + Y

  Cassandra – * Back, back + X

  Most characters also have a throw or two that work well here.

  If none of the above listed moves don’t work for you, then feel free to tell

  the mafia that I’m the one who ratted them out. 😛

  Rewards – * 500 Experience

  * 800 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Mitsurugi

  Recommended Character – Anyone

  Objective – Strong gusts constantly push you and prevent you

  from stopping at the edge of the stage. Furthermore

  both combatants speed is increased. Defeat the

  enemy under these conditions!

  The obvious choice in this mission is to aim for the ring out. It’s also the

  easiest and quickest method to end the battle. Basically, from the beginning

  of the battle try to stay on the inside (e.g., keep your opponent between

  yourself and the edge of the stage) and strike with whatever you’ve got. As

  long as you can keep yourself away from the edge, this battle should be over in

  a matter of moments.

  Rewards – * 1000 Experience

  * 1600 Gold

  ==MINKAR MINE================================================================

  Opponent – Boss: Yoshimitsu

  Difficulty – **

  Recommended Character – Anyone

  Objective – Navigate through the enemy-infested dungeon and

  defeat the boss!

  Welcome to your very first dungeon! It may seem like a cool concept now,

  but you’ll be singing a different tune when you see some of the later dungeons,

  trust me. In any event, I walk you through the dungeons differently than I do

  normal missions. I’m not going to describe every possibly battle that you may

  encounter in a dungeon. Instead, I’ll warn you of any particularly tricky

  battles or aspects of the dungeon, give you a map of the entire place, and tell

  you how to send the boss crying for his mommy. Sound good? Then let’s get

  goin’! Here’s that map I promised you:

  [*]-[ ]-[ ] Key

  | —

  [!] * – Entrance

  ! – Boss

  Pretty small, but it’s only the first dungeon, so what’d you expect? 😉 In

  any event, the battles here aren’t too difficult, as there are no special

  conditions or anything of the sort to spice them up. Nevertheless, if you do

  find yourself having trouble defeating your opponents, it’s never a bad idea to

  go for the ring out. Many of the moves listed in the previous mission strategy

  are great for getting one. Try ’em out!

  As for the boss, there isn’t much to worry about. Yoshi’s fighting style

  borrows a lot from Mitsurugi’s, so it isn’t a big deal that you haven’t fought

  him before and don’t know how to go about beating him down. As with any other

  battle, try to mix together a nice variety of weapon strikes, kicks, and

  throws. Of course, if things don’t go smoothly, a ring out is always a healthy

  alternative (just like sliced apples!).

  Rewards – * 400 Experience

  * 1600 Gold

  * Yoshimitsu character

  – EXTRA MISSION ————————————————————–

  Opponent – Boss: Raphael

  Recommended Character – Anyone

  Objective – Navigate through the enemy-infested dungeon and

  defeat the boss!

  After navigating through the dungeon, which mirrors that of the normal mission,

  you’ll encounter the boss–Raphael. You’ve dealt with him a number of times

  before, I’m sure, so apply some basic strategies; attack when you’re open,

  guard when he’s on the offensive, and try to knock him out of the ring if he’s

  near the edge.

  Rewards – * 800 Experience

  * 2200 Gold

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  c. Benetnasch

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  List of items, first and foremost…

  BENETNASCH SHOP===============================================================

  ITEM NAME —————- PRICE ———– USED BY… ———————–

  Stiletto 1100 Raphael

  Khanjar 1100 Yunsung

  Two-Handed Sword 1100 Mitsurugi

  Ling-Sheng Su Bo 1200 Kilik

  Chained Kozuka 900 Maxi

  Reiterpallasch 1500 Raphael

  Side Harpe 1200 Talim

  Xiao Lan 1500 Yunsung

  Metesashi 1500 Cassandra

  Shamshir 1500 Mitsurugi

  Kagekiri 1200 Taki

  Shame & Blame 1200 Voldo

  Steel Paddle 1200 Nightmare

  Battle Ax 1200 Astaroth

  Dream Blade 1200 Ivy

  Iron Staff 1600 Kilik

  Fatibal 1200 Maxi

  Orcus Claw 1200 Necrid

  Megaton Hammer 1200 Link

  Zantetsuken 1200 Yoshimitsu

  Double Crescent Blade 1600 Talim

  Spine Blade 2000 Cassandra

  Yoroitoshi 1600 Taki

  Chained Flail 1600 Ivy

  Kopis 1600 Xianghua

  Ignis Fatuus 1600 Necrid

  Cane of Byrna 1600 Link

  New Costume 22000 Voldo

  … followed by the mission strategies…

  ==CARNIVAL===================================================================

  Opponent – Charade

  Difficulty – **

  Recommended Character – Anyone

  Objective – You cannot hold your footing at the edge of the

  stage. Defeat the enemy with a ring out!

  This battle isn’t too tricky. The idea is to knock your foe off the edge of

  the stage, so naturally you’ll want to lure him toward the perimeter. From

  there, most characters have a throw that works well to send someone flying off

  the edge, and kicks tend to have a similar effect. Kilik’s Back + A is a

  fantastic move to use in this situation, as is Mitsurugi’s Back + X-Y. If you

  are using a different character, try pressing Back + X, Y, or A and you’re sure

  to come up with something useful for ring outs.

  Rewards – * 700 Experience

  * 1000 Gold

  * Charade character

  – EXTRA MISSION ————————————————————–

  Opponent – Berserker

  Recommended Character – Astaroth, Nightmare, Berserker

  Objective – You cannot hold your footing at the edge of the

  stage, and the gravity is weaker. Defeat the enemy

  with a ring out!

  An interesting aspect of this battle is that normal attacks hardly scratch your

  foe, absolutely forcing you to win with a ring out. Unfortunately, the same

  doesn’t apply to the enemy. :/ Additionally, since the gravity is weaker,

  it’s possible to knock your foe high into the air. To win this battle, I

  suggest grabbing someone that can match Berserker’s sheer brute force, namely

  either Nightmare or Astaroth. Either character can knock Berserker around and

  drive him to the edge of the stage, where a single blow can seal the deal.

  Rewards – * 1300 Experience

  * 2000 Gold

  ==TALITHA GAMBLING DEN=======================================================

  Opponent – Character specific

  Difficulty – **

  Recommended Character – Link, Mitsurugi

  Objective – Receive heavy damage when knocked against the ground

  or wall. Defeat the enemy under this condition!

  In this fight, damage received and dealt from normal attacks is drastically

  reduced, so you’ll need to take advantage of moves that knock your foe to the

  ground. Since being knocked against the wall also causes mass damage, you’ll

  want to do whatever you can to stay toward the inside–move around a lot and

  don’t be afraid to use throws to switch places with your foe. Hit your enemy

  hard with moves such as Link’s Forward + Y or Mitsurugi’s Back + X and you

  should be able to make it through. If at all possible, try to get your

  opponent’s back to the wall, then go crazy with almost anything to garner the

  win.

  Reward – * 700 Experience

  * 1000 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Three random fighters

  Recommended Character – Lizardman

  Objective – Combatants receive heavy damage when knocked against

  the ground or wall. Furthermore, your appearance

  has changed. Defeat all the enemies under these

  conditions!

  Simply put, this mission is hard, mainly due to the fact that you’re forced to

  play as Lizardman, a difficult character to get the hang of. As for you’re

  actual objectives, you’ve seen battles like this countless times before, so all

  you need to know is some decent moves to knock your foe to the ground or wall.

  Try these:

  Knockdown moves

  —————

  A + Y

  Up + A

  Near the wall moves

  ——————-

  Back-Back + X

  Forward-Forward + AY

  Forward-Forward + X

  Even with these moves, it may still take a few tries, so persevere and don’t

  get discouraged.

  Rewards – * 1300 Experience

  * 2000 Gold

  ==DIPHDA TEMPLE==============================================================

  Opponent – Raphael

  Difficulty – **

  Recommended Character – Anyone

  Objective – Throws are more effective. Defeat the enemy!

  Repeatedly pummeling your opponent with throws is the name of the game in this

  battle. That’s not to say that normal attacks are completely useless here, so

  toss a few in to mix things up and keep Raphael on his toes. However,

  predominantly using throws is the easiest way to finish off this battle. Just

  beware of the relatively short time limit (30 second) that you’re given; since

  throws tend to take a few seconds each, you’ll want to be quick about things.

  Rewards – * 700 Experience

  * 500 Gold

  * Subchapter 1

  – EXTRA MISSION ————————————————————–

  Opponent – Charade

  Recommended Character – Nightmare, Astaroth

  Objective – The enemy will continually guard. Cause a Guard

  Break and attack while the enemy’s defenses are

  down.

  The gist of this mission is that you’ve got a good 20 seconds to take down

  Charade, who’ll be guarding the entire battle, making it near impossible to

  land a hit. Select a heavy, powerful fighter such as Nightmare and, if

  possible, equip a weapon with guard-breaking capabilities. From there, enter

  the battle and go to town on Charade with anything you’ve got. Repeatedly

  blows from Astaroth’s axe or Nightmare’s sword will be more than enough to

  break through Charade’s guard.

  Rewards – * 1300 Experience

  * 1000 Gold

  ==BENETNASCH HARBOR==========================================================

  Opponent – Maxi, Ivy, Voldo, Cervantes

  Difficulty – **

  Recommended Character – Maxi, Ivy, or anyone else quick

  Objective – The enemies’ weapons have poison, so you will go

  numb if you are damaged! Defeat all the enemies

  under this condition!

  Although this may seem like little more than a simple ladder match, there’s

  actually a lot more to it. Every time you get hit your character will be

  temporarily stunned, and there’s limited health replenishment between battles.

  Be sure to guard often to avoid being stunned, go for ring outs if you can.

  If you’re decent with a fast character such as Ivy or Maxi, you’ll definitely

  want to use them to prevent your foes from planting strings of attacks on you.

  It may sound cheap, but if you’re really having a tough time, button-mashing

  with Maxi is a possible solution. It’s rather easy to string together an

  endless string of moves by hitting a few random buttons with Maxi, albeit being

  a cheap alternative. Additionally, if you’ve got a weapon that replenishes

  your character’s health with each hit, be sure to equip that, as you’re going

  to need as much recovery as possible.

  Rewards – * 800 Experience

  * 2500 Gold

  * Cervantes character

  – EXTRA MISSION ————————————————————–

  Opponent – Ivy, Raphael, Cervantes, Voldo

  Recommended Character – Anyone

  Objective – Defeat all the enemies!

  After the last few grueling missions, it seems Namco decided to throw us a bone

  and let us off the hook (temporarily, at least), as this mission is nice and

  simple. It consists of a simple ladder match versus four opponents (three of

  whom tend to be difficult to deal with in all situations, however), devoid of

  any tricks or special advantages. Also, your health will be fully restored

  after each battle. Rejoice!

  Rewards – * 1500 Experience

  * 5000 Gold

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  d. Mizar

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  The shop listing…

  MIZAR SHOP====================================================================

  ITEM NAME —————- PRICE ———– USED BY… ———————–

  Side Harpe 1200 Talim

  Metesashi 1200 Cassandra

  Kagekiri 1200 Taki

  Dream Blade 1200 Ivy

  Wo Dao 1600 Raphael

  Double Crescent Blade 1600 Talim

  Giant Butcher Knife 2000 Yunsung

  Spine Blade 1600 Cassandra

  Basilard 2000 Mitsurugi

  Yoroitoshi 1600 Taki

  Iron Ram 1600 Voldo

  Glam 1600 Nightmare

  Great Maul 1600 Astaroth

  Chained Flail 1600 Ivy

  Kunlun Bamboo 2100 Kilik

  Kopis 1600 Xianghua

  Raimei 1600 Maxi

  Ignis Fatuus 1600 Necrid

  Cane of Byrna 1600 Link

  Dha 1600 Yoshimitsu

  Acheron 1600 Cervantes

  Heavy Jur 2200 Voldo

  Requiem 2200 Nightmare

  Tabar 2200 Astaroth

  Lambent Viper 2200 Necrid

  Phlegethon 2200 Cervantes

  New Costume 22800 Nightmare

  And the battles…

  ==AL GIEBA RUINS=============================================================

  Opponent – Assassin

  Difficulty – **

  Recommended Character – Anyone

  Objective – Force the bomb off onto the enemy with your attacks!

  You win if the enemy has the bomb when the timer

  runs out.

  Here’s a really fun mission! Basically, you’re playing a game of hot potato,

  only it’s a lot more dangerous, what with the swords and bombs and whatnot.

  Anyway, the gist is that your foe starts with the bomb, but when he hits you

  with an attack it becomes yours. You will, of course, want to return the

  favor and hit him back, returning the bomb to it’s original owner. When the

  20 second time limit expires, whoever has the bomb will be the loser. After

  transferring the bomb to your enemy, nail him with some throws to quickly wear

  down the timer, and don’t forget to block!

  Rewards – * 800 Experience

  * 1200 Gold

  * Money Pit / Top Tier Stage

  – EXTRA MISSION ————————————————————–

  Opponent – Random

  Recommended Character – Anyone

  Objective – Force the bomb off onto the enemy with your attacks!

  You win if the enemy has the bomb when the timer

  runs out.

  A carbon copy of the regular mission. Get the first hit to transfer the bomb

  to your foe, then run down the timer with combos and throws.

  Rewards – * 1500 Experience

  * 2400 Gold

  ==WINDMILL===================================================================

  Opponent – Yoshimitsu, Taki

  Difficulty – ***

  Recommended Character – Kilik

  Objective – Your health is low. Defeat all the enemies under

  this condition!

  Since we’ve only got half our life gauge to take down two opponents, it’s a

  good idea to play it safe in the first battle. Block often, strike when you

  have to chance, and even go for the ring out if you’ve got the chance.

  If you can make it through the first battle without minimal damage, you’ll

  regain a good amount before the second, helping to level the playing field.

  Additionally, if you can play as Kilik, I highly recommend buying and equipping

  a weapon called the Kunlun Bamboo–every time you connect with a hit you’ll

  have a small portion of your life refilled. Cool beans!

  Rewards – * 800 Experience

  * 1200 Gold

  * Double Crescent Blade (Weapon for Talim)

  – EXTRA MISSION ————————————————————–

  Opponent – Assassin, Assassin

  Recommended Character – Anyone

  Objective – Your health is low. Defeat all the enemies under

  this condition!

  Right from the get-go you’ll be at a disadvantage–you’ve got half of a health

  gauge and two enemies to take down. The first thing that should pop into your

  mind is ring out. If you can quickly push Assassin No. 1 toward the edge and

  knock him off, it’ll really make the second round easier. If you aren’t able

  to do this, try equipping your character with a health-restoring weapon (e.g.,

  Kilik’s Kunlun Bamboo or Cassandra’s Red Crystal Rod). Although these weapons

  won’t win the battle for you, they’ll most certainly help to soften the blows

  received from your opponents.

  Rewards – * 1500 Experience

  * 2400 Gold

  ==MEROPE MONASTERY===========================================================

  Opponent – Yunsung, Ivy, Mitsurugi, Astaroth, Nightmare

  Difficulty – ***

  Recommended Character – Anyone

  Objective – The timer increases with each enemy you defeat.

  Defeat all the enemies before time runs out!

  A few things you should note about this fight: you need to defeat the first

  couple of foes quick, otherwise you’ll be left with little time to take out

  the others. Also, as you should already know, ring outs tend to save a lot of

  time, although they’re a bit difficult to achieve in this stage. Even so, try

  your best to knock your foes off the edge. That aside, the foes in this

  mission have no advantages over you, so it should be a straight fight. One

  last thing: your health will be completely restored between every battle, so

  there’s no need to worry about conserving it.

  Rewards – * 800 Experience

  * 3200 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Mitsurugi, Voldo, Taki, Nightmare, Cervantes

  Recommended Character – Anyone

  Objective – The timer increases with each enemy you defeat.

  Figure out the best way to defeat all the enemies

  before time runs out!

  Hands down, this is THE most frustrating mission in the game. Ring outs will

  making the later battles significantly easier, although actually getting one is

  a bit difficult. However, if you can, try to lure the first few opponents,

  Mitsie and Voldo especially, toward the edge and knock them off if at all

  possible. Another hurdle you’ve have to leap, however, is that each foe has an

  increased defense and some, Taki especially, refuse to stop guarding. Keeping

  that in mind, you’ll want to equip a weapon that can penetrate your enemy’s

  guard. Also, look in your character’s movelist for anything marked with a

  ”GB” next to it. Those moves can break through a guard, so they’ll definitely

  help out in this situation.

  Rewards – * 1500 Experience

  * 6000 Gold

  ==DESERTED VILLAGE===========================================================

  Opponent – Mitsurugi, Raphael

  Difficulty – ***

  Recommended Character – Kilik, Link

  Objective – The enemies favor Vertical Attacks and are armed

  with weapons that excel in Breaks. Defeat all the

  enemies under these conditions!

  Since both opponents in this mission, Mitsurugi and Raphael, use vertical

  attacks almost exclusively and can easily break your guard, the best way to

  avoid taking damage is to stay on the move. The moment you see your foe tense

  up or move his arms, sidestep around and quickly retaliate with a fast blow.

  Also, to help conserve health throughout the two fights, you may be interested

  in using Kilik (equipped with the Kunlun Bamboo), Link (equipped with the Cane

  of Byrna) or anyone else who was a weapon that replenishes life. These items

  tend to be life-savers, and really shine in missions like this one. Of course,

  your life is restored in it’s entirety between the two battles here, so using

  such a weapon is far from necessary.

  Rewards – * 900 Experience

  * 1200 Gold

  * Schweizer (Weapon for Raphael)

  – EXTRA MISSION ————————————————————–

  Opponent – Necrid, Astaroth

  Recommended Character – Anyone

  Objective – The enemies favor Horizontal Attacks and are armed

  with weapons that are strong against Breaks. Defeat

  the enemies under these conditions!

  This mission is the exact opposite of it’s predecessor–instead of using

  Vertical attacks often, your foes stick to horizontal blows for the most part.

  To combat this, you’ll want to stay on your guard and strike quickly in spurts

  before backing up, preparing yourself, and dashing in to attack again. Truth

  be told, this battle isn’t too far removed from your basic match with no tricks

  to make it any more difficult, so don’t over think it and screw yourself over.

  Rewards – * 1800 Experience

  * 2400 Gold

  ==CHARON’S PASS==============================================================

  Opponent – Boss: Sophitia

  Difficulty – ***

  Recommended Character – Anyone

  Objective – Navigate through the booby-trapped dungeon and

  defeat the boss!

  The interesting thing about this dungeon is that many of the battles take place

  in stages with unorthodox terrain, such as ice or fire. Generally, the best

  strategy for battles that take place on ice is to go for the ring out. Try

  to keep yourself in the center of the ring, and give your opponent a powerful

  blow or two. However, try to stay away from large combos, as you might

  accidentally carry yourself off the edge. Not cool. As for the fire stages,

  you’ll find a circle of lava around the perimeter of the ring. The idea here

  is, obviously enough, to lure your foe into the fire. If either you or an

  enemy stands in the lava for about a second, that fighter will take damage and

  become an easy target for a powerful retaliatory attack.

  Additionally, some battles take place in quicksand. Basically what you want to

  do in such cases is stay on the move to avoid getting swallowed up and losing

  mobility. Other than that, the quicksand doesn’t pose too much of a problem,

  so don’t worry too much about it. One last thing to remember is that the foes

  in certain stages will automatically regain health throughout the entire

  battle, meaning that you need to dispatch of them as quickly as possible.

  [W] Key

  | —

  [ ]-[ ]-[!] * – Entrance

  | ! – Boss

  [*]-[I]-[Q]-[F]-[ ] I – Battle on ice

  Q – Battle on quicksand

  F – Battle with fire ring

  W – Win this battle to gain a new weapon

  The boss fight is against Sophitia who, like most everyone else in this

  dungeon, is constantly regaining health. Because of that, you’ll want to hit

  her quick in an attempt to take her down ASAP. If you can fight well against

  Cassandra, then Sophitia shouldn’t offer anything new, as their fighting styles

  are strikingly similar. Anyhoo, you needn’t worry about ice, fire, or

  quicksand bothering you in this fight, as the stage takes place on normal

  ground. Another great way to counteract the health-restoration is to go for

  the ring out, which is quite easy in a smaller stage like this one.

  Rewards – * 1500 Experience

  * 3000 Gold

  * Sophitia character

  – EXTRA MISSION ————————————————————–

  Opponent – Boss: Maxi

  Recommended Character – Anyone

  Objective – Navigate through the booby-trapped dungeon and

  defeat the boss!

  As with the normal version, the dungeon is still infested with unique terrain

  that you probably aren’t used to; ice, quicksand, and lava. Even so, all of

  this can just as easily be used to your advantage as it can be used against

  you. On icy stages, the most obvious course of action is to go for the ring

  out–the slick surface makes sending your foe flying off the edge no problem.

  The quicksand slows both combatants down, whilst lava will temporarily stun

  anyone who stands in it for about a second.

  When boss time rolls around, be prepared for a bout with that nunchuck-wielding

  Elvis-wannabe pirate Maxi! You’ve dealt with him many times before, so I’m

  gonna assume you know the general tidbits about his style–he’s quick, he

  breaks into combos often, and once he gets going it’s hard to stop him. To

  prevent him from doing this, guard a lot and try to beat him to the punch and

  attack before he gets the opportunity.

  Rewards – * 1500 Experience

  * 6000 Gold

  * Fuzoroi (Weapon for Maxi)

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  e. Altair

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  The shop listings…

  ALTAIR SHOP===================================================================

  ITEM NAME —————- PRICE ———– USED BY… ———————–

  Reiterpallasch 1200 Raphael

  Xiao Lian 1500 Xianghua

  Iron Staff 1800 Kilik

  Fatibal 1500 Maxi

  Megaton Hammer 1200 Link

  Wo Dao 1600 Raphael

  Double Crescent Blade 1600 Talim

  Giant Butcher Knife 2000 Yunsung

  Spine Blade 1600 Cassandra

  Basilard 2000 Mitsurugi

  Yoroitoshi 1600 Yoshimitsu

  Iron Ram 1600 Voldo

  Glam 1600 Nightmare

  Great Maul 1600 Astaroth

  Chained Flail 1600 Ivy

  Kunlun Bamboo 2400 Kilik

  Kopis 1600 Xianghua

  Raimei 2000 Maxi

  Ignis Fatuus 1600 Necrid

  Cane of Byrna 1600 Link

  Blue Crystal Rod 1600 Sophitia

  Dha 1600 Yoshimitsu

  Acheron 1600 Cervantes

  Chaqu 2200 Talim

  Katzbalger 2200 Cassandra

  Fumakugi 2200 Taki

  Viper Edge 2200 Ivy

  Qi Xing Sword 2200 Xianghua

  Art Gallery Hi-Res 8500 —

  New Costume 17000 Astaroth

  And the missions…

  ==NEREID GORGE===============================================================

  Opponent – Three random fighters

  Difficulty – ***

  Recommended Character – Three random fighters

  Objective – Team up with the fort’s soldiers and defeat all the

  enemies!

  Depending on your skill with the three provided characters, this mission can

  prove either very easy or a nightmare. Basically, it’s a three-on-three match

  in that once a character is defeated, the next fighter from that side will be

  put into battle. Hopefully you can fight well with at least one of the three

  characters you’re required to use. Providing a strategy for this battle isn’t

  easy, since everything is so random. If you can’t win, just keep trying until

  you end up with a group of fighters that you’re best with.

  Rewards – * 900 Experience

  * 2100 Gold

  * Extra Time Attack Mode

  – EXTRA MISSION ————————————————————–

  Opponent – Three random fighters

  Recommended Character – Assassin, Berserker, Lizardman

  Objective – Control a special team and defeat all the enemies!

  Unfortunately, this mission requires you to take control of Assassin (aka the

  Yunsung reject), Berserker (aka the Astaroth reject), and Lizardman (who just

  sucks) to defeat three random opponents. Luckily, your foes are simple enough

  that they can be defeated with basic moves and throws, so apply what you know

  for the easy win.

  Rewards – * 1800 Experience

  * 4200 Gold

  ==PARADISE OF ALTAIR=========================================================

  Opponent – Yourself

  Difficulty – ****

  Recommended Character – Anyone

  Objective – You are your worst enemy… Defeat yourself!

  Except for the fact that you’re pitted against whoever you’re playing as, this

  is a straight-up battle with no tricks. At this point, you should be at least

  decent with a character, so use that fighter to win here. If you still aren’t

  too great, try going for the ring out, as the stage isn’t too large and there

  are no barriers on the perimeter whatsoever.

  Rewards – * 900 Experience

  * 1400 Gold

  * Soul Calibur [Evil] (Weapon for Xianghua)

  – EXTRA MISSION ————————————————————–

  Opponent – Your character, Mitsurugi

  Recommended Character – Anyone

  Objective – The enemies have excellent speed and health. The

  ability to knock back the enemy has increased.

  Defeat all of the enemies within the time limit!

  Thanks to several attributes of this mission (the stage with no walls, being

  able to knock foes way back with a single hit), the best way to end this battle

  quickly is to aim for the ring out. In both battles.

  Rewards – * 1800 Experience

  * 2400 Gold

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  f. Aldebaran

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  The shop listings…

  ALDEBARAN SHOP================================================================

  ITEM NAME —————- PRICE ———– USED BY… ———————–

  Double Crescent Blade 1600 Talim

  Spine Blade 1600 Cassandra

  Chained Flail 1600 Ivy

  Kopis 1600 Xianghua

  Schweizer 2000 Raphael

  Chaqu 2200 Talim

  Cheng Ying 2700 Yunsung

  Katzbalger 2200 Cassandra

  Gassan 2700 Mitsurugi

  Fumakugi 2200 Taki

  Heavy Jur 2200 Voldo

  Requiem 2200 Nightmare

  Tabar 2200 Astaroth

  Viper Edge 2200 Ivy

  Rokushakuboh 3300 Kilik

  Qi Xing Sword 2200 Xianghua

  Fuzoroi 2700 Maxi

  Lambent Viper 2200 Necrid

  Mirror Shield 2200 Link

  Fire Blade 2200 Sophitia

  Kagekiyo 2200 Yoshimitsu

  Phlegethon 2200 Cervantes

  Karma & Mara 3000 Voldo

  Faust 3000 Nightmare

  Nanbanfu 3000 Astaroth

  Hex Luminae 3000 Necrid

  Magic Sword 3000 Link

  Pakayun 3000 Yoshimitsu

  Art Gallery 5500 —

  New Costume 22500 Ivy

  And the missions…

  ==CASTLE OF THE DEAD=========================================================

  Opponent – Berserker

  Difficulty – ***

  Recommended Character – Ivy, Talim, Maxi, anyone quick

  Objective – Defeat the enemy within the time limit!

  While this battle may at first seem to be nothing special, with no gimmicks or

  anything to spice it up, you’ll soon find that your blows aren’t doing nearly

  as much damage as they should be. Now, the 50 second time limit really isn’t

  anything to worry about, but Berserker is a powerful opponent who is best

  dealt with by a speedy character. To avoid getting smacked around too much,

  you’ll want to keep the combos coming at him. Also, if he crouches and looks

  like he’s charging up an attack, either back far away or quickly run in and

  nail him, as he’s prepping for a devastating move that you don’t want to be

  caught in. Fortunately, Berserker isn’t the most mobile fighter, so you can

  pretty easily run circles around him, dodging attacks. Even so, be wary of

  him, since his axe can cut you down surprisingly fast.

  Rewards – * 1000 Experience

  * 800 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Assassin

  Recommended Character – Taki, Ivy, or anyone fast or Nightmare, Astaroth

  Objective – The enemy has excellent speed and health.

  Furthermore, your health decreases over time.

  Defeat the enemy within the time limit!

  The name of the game in this mission is finishing off the battle ASAP. Take

  into consideration that you’re facing a quick and deadly foe with your health

  actively decreases the entire time and you’ll see why. There are two solid

  choices to go for the victory here: by speed or by power. With the former,

  you’ll want to choose a quick fighter such as Taki or Ivy and constantly chain

  moves into Assassin, preventing him from getting back at you and quickly ending

  the battle. In the latter, select a character who relies on brute force, like

  Asty or Nightmare, and can easily smack little Assassin around all battle long.

  Rewards – * 2000 Experience

  * 1600 Gold

  ==CITY OF NASHIRA============================================================

  Opponent – 5 random fighters

  Difficulty – ***

  Recommended Character – Anyone

  Objective – The prize money doubles with each win. Gauge your

  strength and win the matches!

  The structure of this mission entails that you fight until you either defeat

  all five opponents and take home the cash prize (4800 gold) or that you play it

  safe and walk away with your money while you can. Every time you win a battle,

  you’ll be asked to either put it on the line and fight another round or back

  away and quit while you’re ahead. The latter is a simple way to complete this

  mission, but hardly fun. I highly recommend trying to win all five battles so

  you can get the full reward. To do this, you’ll need to conserve one life

  gauge throughout five battles, so equipping a healing weapon such as Kilik’s

  Kunlun Bamboo or Link’s Cane of Byrna is a very good idea. In addition, you’ll

  want to use the character you’re most familiar with, even if that fighter does

  not have a healing weapon.

  Rewards – * 1000 Experience

  * However much you win (ranges from 300-4800)

  – EXTRA MISSION ————————————————————–

  Opponent – Five random fighters

  Recommended Character – Anyone

  Objective – The prize money doubles with each win. Gauge your

  strength and win the matches!

  As with before, it’s not absolutely necessary to win the entire tournament–you

  can pussy out and walk away with a lesser prize. However, should you decide to

  go for the gold, there are a few things to keep in mind. First, ring outs are

  terrific for ending these battles before you take excessive damage, but don’t

  focus on getting one so much that you end up losing the battle. Next, don’t be

  afraid to guard often; it’s better to take a bit longer ending a battle and

  come out with full health than end it fast and be left with only half of your

  gauge.

  Rewards – * 2000 Experience

  * However much you win (ranges from 800-16000)

  ==SEGINUS TEMPLE=============================================================

  Opponent – Seung Mina

  Difficulty – ***

  Recommended Character – Anyone

  Objective – The enemy’s weapon has the ability to Guard Break.

  Defeat the enemy under this condition!

  Granted you don’t rely too much on guarding, this battle shouldn’t prove too

  difficult. Just bust out some nice strong moves and try to stay on the move

  moreso than usual to compensate for the inability to guard. Although you’ve

  never fought Seung Mina before, you should know her style because she fights

  very similarly to Kilik.

  Rewards – * 1000 Experience

  * 800 Gold

  * Seung Mina character

  – EXTRA MISSION ————————————————————–

  Opponent – Seung Mina

  Recommended Character – Anyone

  Objective – The enemy’s weapon has the ability to Guard Break.

  Defeat the enemy under this condition!

  Granted you can go a single battle without guarding and still come out on top,

  this one won’t be trouble.

  Rewards – * 2000 Experience

  * 1600 Gold

  ==CRYTOMERIA RIDGE===========================================================

  Opponent – Cassandra

  Difficulty – ***

  Recommended Character – Anyone

  Objective – Guard Impact the enemy’s attacks!

  Since normal attacks do next to no damage here and there’s not enough time to

  whittle Cassie’s life down like that, we’ll need to find an alternative

  solution. If you can block one of her attacks with a Guard Impact (block +

  left or right on the Control Stick), she’ll take a hefty amount of damage.

  Watch for her movements and try to predict when she’s gonna strike, then hit

  the Guard Impact. Two should be enough to end the mission.

  Rewards – * 1200 Experience

  * 800 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Sophitia

  Recommended Character – Anyone

  Objective – The enemy excels in Guard Impacts. Reverse the

  Guard Impacts back at the enemy!

  Same deal as with the regular mission. Anticipate Sophie’s attacks, then hit

  the Guard Impact and she’ll take heavy damage. Perhaps she can’t stand the

  sound of swords clashing? In any event, two Guard Impacts should seal the

  deal.

  Rewards – * 2300 Experience

  * 1600 Gold

  ==SIAM RUINS=================================================================

  Opponent – Yunsung

  Difficulty – ***

  Recommended Character – Anyone

  Objective – The enemy’s weapon absorbs life. Defeat the enemy

  under this condition!

  The premise of this mission is rather simplistic–you need to slap Yunsung

  silly. The trick is that his weapon not only hurts you, but it also helps to

  recover Yunsung’s life. A great way to counteract this is to equip a weapon

  like that for yourself (Kilik’s Kunlun Bamboo comes to mind, although I’ve been

  suggesting that you use it for the last ten or so missions :/). Either way,

  Yunsung isn’t too difficult of an opponent here; just toss together some nice

  moves and add in a throw or two to spice things up. Next!

  Rewards – * 1200 Experience

  * 800 Gold

  * Extra Survival Mode

  – EXTRA MISSION ————————————————————–

  Opponent – Taki

  Recommended Character – Anyone

  Objective – Crouch or jump to avoid the effects of the frequent

  earthquakes. Furthermore, the enemy’s health

  recovers over time. Defeat the enemy under these

  conditions!

  Although your foe in this battle will be constantly regaining life through the

  battle, you’ve got a trump card of your own, so to speak. Every so often,

  there will be a 3-2-1 countdown, leading into an earthquake that will stun both

  you and your opponent for a moment. However, if you jump or crouch as the

  quake hits, you’ll dodge the blow, allowing for a free go at you’re enemy.

  These earthquakes occur so often that you’ll be able to win the battle based on

  the freebies you get from them alone.

  Rewards – * 2300 Experience

  * 1600 Gold

  ==UNDERGROUND JUNO===========================================================

  Opponent – Bosses: Assassin, Astaroth

  Difficulty – ****

  Recommended Character – Anyone

  Objective – Navigate through the enemy-infested dungeon and

  defeat the boss within the time limit!

  In this dungeon, you’ve got a mere 200 seconds to make your way through the

  rooms and find the boss. With this in mind, you’ll want try to finish off the

  minor battles as quickly as possible, especially if you’re going for the prize

  weapon in the top corner of the dungeon.

  [ ]-[ ]-[ ]-[W] Key

  | | —

  [*]-[ ]-[ ] [ ] * – Entrance

  | | ! – Boss

  [ ]-[ ]-[ ] W – Win this battle to gain a new weapon

  |

  [ ]

  |

  [!]

  As for the bosses, neither one has any tricks up their sleeves that you haven’t

  seen before. As long as you’ve made it through the dungeon quick enough,

  defeating them should be easy enough. If not, try restarting the dungeon and

  heading straight for the boss, even if that means forgoing the prize weapon,

  it’ll help you complete the mission.

  Rewards – * 2300 Experience

  * 3800 Gold

  * Labyrinth Stage

  – EXTRA MISSION ————————————————————–

  Opponent – Bosses: Xianghua, Seung Mina

  Recommended Character – Anyone

  Objective – Navigate through the booby-trapped dungeon and

  defeat the boss!

  Very much like the original mission, you’ve got a time limit this time around,

  as well. However, you’ve got an extra 40 seconds now. Additionally, as you

  venture through the dungeon, be wary of the booby-traps in each individual

  room. Sometimes the floor is mined and sometimes you can knock your foe

  further, so be aware!

  As for the bosses, neither one has any obvious advantages over you, so slap

  them silly in whatever manner pleases you most.

  Rewards – * 4600 Experience

  * 7600 Gold

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  g. Rigel

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  The shop listings…

  RIGEL SHOP====================================================================

  ITEM NAME —————- PRICE ———– USED BY… ———————–

  Wo Dao 1600 Raphael

  Giant Butcher Knife 2000 Yunsung

  Basilard 2000 Mitsurugi

  Kunlun Bamboo 2400 Kilik

  Raimei 2000 Maxi

  Schweizer 2000 Raphael

  Chaqu 2200 Talim

  Cheng Ying 2700 Yunsung

  Katzbalger 2200 Cassandra

  Gassan 2700 Mitsurugi

  Fumakugi 2200 Taki

  Heavy Jur 2200 Voldo

  Requiem 2200 Nightmare

  Tabar 2200 Astaroth

  Viper Edge 2200 Ivy

  Rokushakuboh 3300 Kilik

  Qi Xing Sword 2200 Xianghua

  Fuzoroi 2700 Maxi

  Lambent Viper 2200 Necrid

  Mirror Shield 2200 Link

  Fire Blade 2200 Sophitia

  Bardiche 2200 Seung Mina

  Kagekiyo 2200 Yoshimitsu

  Phlegethon 2200 Cervantes

  Cao Ankana 3000 Talim

  Red Crystal Rod 3000 Cassandra

  Silent Edge 3000 Taki

  Alraune 3000 Ivy

  Krita-Yuga 3000 Xianghua

  Art Gallery (Special) 4700 —

  New Costume 24000 Xianghua

  And the missions…

  ==UNDERGROUND PRISON=========================================================

  Opponent – Maxi

  Difficulty – ***

  Recommended Character – Anyone

  Objective – Receive heavy damage when knocked against the ground

  or wall. Defeat the enemy under this condition!

  You’ve seen a mission like this before. The only tricky thing is that you’re

  fighting in an enclosed arena, meaning that you need to always need to be

  moving to try to avoid getting caught with your back to the wall. Since

  normal attacks cause scarce damage, instead you’ll need to use moves that

  either knock your foe to the ground or against the wall. Try some of these

  moves for assorted characters:

  Kilik – * Back + X-Y (great when you’re foe’s back is to the wall)

  * Forward + AY (also good for a wall hit)

  Mitsurugi – * Back + X

  * Back + AY-Y

  Yunsung – * Circle around by pressing up or down, then hit X

  * Forward + A-A

  * Back-Back + X

  Talim – * Forward + Y-Y

  * Forward-Forward + Y (awesome move when near a wall)

  Nightmare – * Forward-Forward + A

  * Forward-Forward + Y

  * Back-Back + Y

  Even if you aren’t particularly adept with any of the above characters, the

  aforementioned moves are simple to execute and work wonders.

  Rewards – * 1200 Experience

  * 1800 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Random

  Recommended Character – Anyone

  Objective – Knock the enemy against the wall and utilize wall

  combos to defeat the enemy!

  Pretty much the same ol’ mission as before; no new twists have been added in to

  spice things up and piss you off. The various moves listed above still work

  terrifically, so apply them as you did before.

  Rewards – * 2300 Experience

  * 3600 Gold

  ==RIGEL, SPIRITUAL CITY======================================================

  Opponent – Character specific

  Difficulty – ***

  Recommended Character – Anyone

  Objective – Neither you nor the enemy can guard against attacks.

  Defeat the enemy under this condition!

  While not being able to guard may seem like a huge handicap, keep in mind that

  your opponent is unable to block, as well. With that in mind, go pell-mell on

  your enemy with whatever combos you’ve become accustomed to using in battles

  like this one. Just try not to rely on guarding, as it won’t do you any good

  whatsoever!

  Rewards – * 1300 Experience

  * 1800 Gold

  * Hwangseo Palace / Phoenix Court Stage

  – EXTRA MISSION ————————————————————–

  Opponent – Random

  Recommended Character – Anyone

  Objective – Neither you nor the enemy can guard against attacks.

  Defeat the enemy under this condition!

  So long as you remember not to fall back and guard when in doubt, this battle

  will be a cinch. Just keep in mind that it’ll take a bit more than usual to

  defeat your enemy, as his/her it’s defenses seem somehow reinforced.

  Rewards – * 2500 Experience

  * 3600 Gold

  ==FORBIDDEN GROUNDS==========================================================

  Opponent – Inferno

  Difficulty – ***

  Recommended Character – Anyone

  Objective – Defeat the enemy!

  Since you’ve never dealt with Inferno before (unless you’ve also been playing

  Arcade mode, that is), allow me to explain about him. Much like Combot from

  Tekken 4 or a wealth of other fighting game characters, he doesn’t have his own

  distinguishable fighting style. Instead, he borrows his moves and everything

  from a random character. With that in mind, the first thing you’ll find to

  find out is who Inferno is impersonating. The weapon it’s holding along with

  some of the moves should be enough for you to determine who you’re really

  fighting. Once you know that, you can figure out how to approach the fight.

  That aside, there’s little strategy I can impart here; pull no punches and use

  all your best moves.

  Rewards – * 1300 Experience

  * 900 Gold

  * Soul Edge [Growth] (Weapon for Nightmare)

  – EXTRA MISSION ————————————————————–

  Opponent – Inferno

  Recommended Character – Anyone

  Objective – Defeat the enemy!

  A perfect mirror of the regular mission. Remember to find out who Inferno is

  masquerading as before rushing into battle, otherwise you may be caught off

  guard by an unexpected fighting style. Other than that, simply break out with

  everything you’ve got and hope for the best.

  Rewards – * 2500 Experience

  * 1800 Gold

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  h. Merak

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  The shop listings…

  MERAK SHOP====================================================================

  ITEM NAME —————- PRICE ———– USED BY… ———————–

  Chaqu 2200 Talim

  Kaztbalger 2200 Cassandra

  Fumakugi 2200 Taki

  Viper Edge 2200 Ivy

  Qi Xing Sword 2200 Xianghua

  Holy Antler 3000 Raphael

  Cao Ankana 3000 Talim

  Ramdao 3600 Yunsung

  Red Crystal Rod 3000 Cassandra

  Tulwar 3600 Mitsurugi

  Silent Edge 3000 Taki

  Karma & Mara 3000 Voldo

  Faust 3000 Nightmare

  Nanbanfu 3000 Astaroth

  Alraune 3000 Ivy

  Amud 4500 Kilik

  Krita-Yuga 3000 Xianghua

  Modified Flail 3600 Maxi

  Hex Luminae 3000 Necrid

  Magic Sword 3000 Link

  Gladius 3000 Sophitia

  Halberd 3000 Seung Mina

  Pakayun 3000 Yoshimitsu

  Cocytus 3000 Cervantes

  Estoc 4000 Raphael

  Blue Thunder 4800 Yunsung

  Masamune 4800 Mitsurugi

  Duel Rod 6000 Kilik

  Falcon 4800 Maxi

  Biggoron’s Sword 4000 Link

  New Costume 19600 Raphael

  And the missions…

  ==SIRIUS, CITY IN THE SKY====================================================

  Opponent – Yunsung, Cassandra, Raphael, Ivy, Xianghua

  Difficulty – ****

  Recommended Character – Anyone

  Objective – The timer increases with each enemy you defeat.

  However, the enemies’ weapons penetrate defenses.

  Defeat all the enemies before time runs out!

  The trickiest thing about this battle is not the time limit, but rather the

  fact that enemy attacks damage you even when guarding. Indeed, you’ve got more

  than enough time for each battle, so you don’t need to force yourself to hurry

  through. Because guarding is useless, however, playing a defensive game is a

  wee bit difficult. As long as you can focus on the offensive, this mission

  shouldn’t prove too tough, especially since you’re health meter is completely

  restored after each individual fight.

  Rewards – * 1300 Experience

  * 5000 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Five random fighters

  Recommended Character – Anyone

  Objective – The timer increases with each enemy you defeat.

  However, the enemies’ health recovers over time.

  Defeat all the enemies before time runs out!

  We begin with 50 seconds on the clock and, although we only regain a measly

  10 seconds per win, it’s nothing to worry about unless a battle really drags

  on. You’ll want to finish the battles off as quick as possible anyway, in an

  attempt to stave off the effects of your enemies’ health recovering status.

  Fortunately, you don’t have to worry about conserving your own health too much,

  as it recovers in full following each fight.

  Rewards – * 2500 Experience

  * 10000 Gold

  ==CRYSTAL MINE===============================================================

  Opponent – Random

  Difficulty – ***

  Recommended Character – Mitsurugi

  Objective – The ability to knock back the enemy has been

  increased, but your health decreases over time.

  Defeat the enemy under these conditions!

  The name of the game here is to dispose of your opponent as quickly as

  possible. Thanks to your newfound ability to send people flying with certain

  moves, going for a ring out is the obvious solution. Select Mitsurugi, lure

  your foe toward the edge of the arena and press Back + X. Blammo. We’re done

  here.

  Rewards – * 1400 Experience

  * 2000 Gold

  * Subchapter 3

  – EXTRA MISSION ————————————————————–

  Opponent – Charade

  Recommended Character – Anyone

  Objective – Combatants are launched high into the air when

  knocked to the ground. Furthermore, the ability to

  knock back the enemy has been increased. Defeat the

  enemy under these conditions!

  Well, you’ve got two options here; ring out or pure beat down. Nabbing a ring

  out should be easy enough, given your newfound abilities coupled with open

  stage. Should you opt for the beat down method, use some moves such as

  Mitsurugi’s Back + X or Nightmare’s Forward-Forward + Y to put Charade on it’s

  back, scoring some bonus damage.

  Rewards – * 2800 Experience

  * 4000 Gold

  ==DUBHE ARENA================================================================

  Opponent – Voldo

  Difficulty – ***

  Recommended Character – Mitsurugi

  Objective – Knock the enemy against the wall and utilize wall

  combos to defeat the enemy!

  What really sucks about this mission is that while we have to utilize wall

  combos in order to win, Voldo can just slice ‘n’ dice right through us without

  bothering with the wall combos. Lame. Anyhoo, use whatever moves you want to

  get him near any of the arena’s four walls, then use Mitsie’s Back + X move.

  Two of those will do the trick quite nicely, maybe even one if you link some

  other move into it while Voldo’s on the wall.

  Rewards – * 1400 Experience

  * 2000 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Random

  Recommended Character – Anyone

  Objective – Knock the enemy against the wall and utilize wall

  combos to defeat the enemy!

  As with many a mission before this, you need to find some moves that send your

  randomly-chosen foe flying toward the walls. Try these:

  Talim – * Forward + Y-Y

  * Forward-Forward + Y

  Kilik – * Back + X-Y

  * Forward + AY

  Mitsurugi – * Back + X

  Nightmare – * Forward-Forward + A

  Yunsung – * Forward + A-A

  * Back-Back + X

  With moves like those in tow, your foes may as well buy a house on the wall,

  since they’re living there anyway! … In any event, just deliver a few

  quick blows once they’ve hit the wall and the battle will end.

  Rewards – * 2800 Experience

  * 4000 Gold

  ==IO’S VASE==================================================================

  Opponent – Kilik

  Difficulty – ***

  Recommended Character – Mitsurugi

  Objective – Airborne time is increased due to blasts of wind

  from below. Defeat the enemy using air combos!

  If you know what to do here, this battle can be over in a simple matter of

  seconds. Use Mitsie’s Back + X-Y move to deplete about 9/10 of Kilik’s health

  gauge. If you don’t wanna be repetitive and cheap by using the same move

  again, press A+Y then use any move you want to slam your foe with as he falls

  from above. Easy.

  Rewards – * 1400 Experience

  * 2000 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Random

  Recommended Character – Mitsurugi

  Objective – Airborne time is increased due to blasts of wind

  from below. Defeat the enemy using air combos!

  Just like before, you can bring your foe’s health to a fatal level in one

  fell swoop by applying Mitsie’s Back + X-Y move. Following that, try his A + Y

  to send the enemy flying high above; nail the stool pigeon as s/he falls to

  cause mass damage.

  Rewards – * 2800 Experience

  * 4000 Gold

  ==GRAND SHRINE OF MERAK======================================================

  Opponent – Nightmare

  Difficulty – ****

  Recommended Character – Anyone

  Objective – The enemy’s health recovers over time. Defeat the

  enemy under this condition!

  The name of the game here is to finish off Nightmare as quickly as possible.

  Since his health is actively recovering, you’ll want to hit him with a

  continuous stream of attacks in order to render this condition useless. With

  this in mind, you need to play this match with an offensive style–sitting on

  your heels and guarding isn’t going to work. If that’s something you are not

  quite used to, just run in guns blazing (figuratively speaking, of course) and

  don’t back down.

  Rewards – * 1500 Experience

  * 1000 Gold

  * New costume (Nightmare)

  – EXTRA MISSION ————————————————————–

  Opponent – Ivy, Necrid, Kilik

  Recommended Character – Anyone

  Objective – The enemies recover their health over time. Defeat

  all the enemies under this condition!

  Foes with recovering health is a hurdle that you’ve jumped various times in

  past missions, so there isn’t anything new or surprising here. You’ll simply

  have to play a more defensive game to get the most out of your life gauge.

  Stand back and only attack when you’ve got a clear opening; otherwise, sit on

  your heels and be ready to guard. Once you’ve caused a good chunk of damage,

  switch to the offensive and beat your opponent into the ground to try to negate

  their advantage.

  Rewards – * 2800 Experience

  * 2000 Gold

  ==PHANTOM CAVE===============================================================

  Opponent – Boss: Lizardman

  Difficulty – ****

  Recommended Character – Anyone

  Objective – Navigate through the booby-trapped dungeon and

  defeat the boss!

  First of all, you’re probably wondering how to unlock this most mysteriously

  mysterious stage. In Subchapter 4 – Procyon, beat Stage 2: Tower of Happiness

  [Extra Mission]. As for the actual dungeon, there are four different types of

  stages: normal, ice, lava, and quicksand. All things you’ve dealt with before.

  [*]-[ ]-[ ]-[Q]-[Q]-[ ]

  | |

  [ ] [Q]

  | |

  [I] [ ]

  | |

  [ ]-[ ] [F]

  | |

  [I] [ ]-[F]-[ ]-[!]

  | |

  [ ]-[ ]-[ ]

  During the boss battle versus Lizardman, you’ve got two choices. You can

  either beat him down the normal way, or you can lure him into the lava for a

  second or two and wait for it to stun him, giving you an opening to smash him

  into the stage’s walls.

  Rewards – * 3100 Experience

  * 6200 Gold

  * Egyptian Crypt stage

  – EXTRA MISSION ————————————————————–

  Opponent – Boss: Lizardman

  Recommended Character – Anyone

  Objective – Navigate through the booby-trapped dungeon and

  defeat the boss!

  Everything, from the dungeon layout to the masses of Lizardman grunts you need

  to face en route to the boss, is the same as before. Enjoy!

  Rewards – * 6200 Experience

  * 12400 Gold

  * Ethereal Edge (Weapon for Necrid)

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  i. Algol

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  The shop listings…

  ALGOL SHOP====================================================================

  ITEM NAME —————- PRICE ———– USED BY… ———————–

  Schweizer 2200 Raphael

  Heavy Jur 2200 Voldo

  Requiem 2200 Nightmare

  Tabar 2200 Astaroth

  Lambent Viper 2200 Necrid

  Holy Antler 3000 Raphael

  Cao Ankana 3000 Talim

  Ramdao 3600 Yunsung

  Red Crystal Rod 3000 Cassandra

  Tulwar 3600 Mitsurugi

  Silent Edge 3000 Taki

  Karma & Mara 3000 Voldo

  Faust 3000 Nightmare

  Nanbanfu 3000 Astaroth

  Alraune 3000 Ivy

  Amud 3900 Kilik

  Krita-Yuga 3000 Xianghua

  Modified Flail 3600 Maxi

  Hex Luminae 3000 Necrid

  Magic Sword 3000 Link

  Gladius 3000 Sophitia

  Halberd 3000 Seung Mina

  Pakayun 3000 Yoshimitsu

  Cocytus 3000 Cervantes

  Maila Kari 4000 Talim

  Ivan the Terrible 4000 Cassandra

  Kamizoroe 4000 Taki

  Demon Tail 4000 Ivy

  Blue Storm 4000 Xianghua

  Synval 4000 Sophitia

  New Costume 23600 Talim

  And the missions…

  ==CORRIDOR OF THE SKY========================================================

  Opponent – Astaroth

  Difficulty – ***

  Recommended Character – Anyone

  Objective – Only the enemy’s weapon is visible. Defeat the

  enemy under this condition!

  Although you can only see his massive axe floating around, Asty is a rather

  massive target himself, meaning that you shouldn’t have too much trouble

  striking him. Generally, it’s pretty easy to tell where Astaroth is standing

  just by the position of his axe, so don’t get too worried about this one.

  Rewards – * 1500 Experience

  * 2200 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Two random fighters

  Recommended Character – Anyone

  Objective – Only the enemies’ weapons are visible. Defeat all

  the enemies under this condition!

  Very much like the regular version of the mission, except that you’ve got two

  opponents this time. Since your health is fully restored between rounds, all

  you need to worry about is defeating the invisible foes. Watch their weapons

  attack only when you know you’ll connect, leaving the enemy without the

  opportunity to slap you silly.

  Rewards – * 2800 Experience

  * 4400 Gold

  ==ANCIENT AMPITHEATER========================================================

  Opponent – Cassandra, Yunsung, Raphael, Mitsurugi

  Difficulty – ***

  Recommended Character – Yunsung, Kilik, Link, or anyone else with a health-

  restoring weapon

  Objective – Unseen forces push the combatants together. Defeat

  the enemy opponents under this condition! A bonus

  is available during the matches!

  The mission is a tournament-style battle with four different matches against

  four different opponents. The fights are incredibly short, a mere 15 seconds

  each, so it’s necessary to finish them off quickly. As if that wasn’t enough,

  you’re only given one health gauge to conserve throughout all four battles. As

  such, it’s far from a bad idea to use a health-restoring weapon, such as

  Yunsung’s Ramdao. As for the “unseen forces” pushing your characters together,

  it’s really nothing at all, except that it makes it easier to get ring outs.

  Speaking of ring outs, going for one is a terrific idea in this battle; as I

  said before, the faster you end this thing the better. Finally, by exploiting

  the special bonus during this battle, you can really rack up some cash. Each

  time you connect a hit with a foe, you’ll receive some gold. So basically,

  you’ll want to end this battle as soon as possible while getting in as many

  hits as possible. Sound easy? It ain’t. Don’t worry about the gold bonus for

  now; come back to it after beating the mission. Just focus on winning for now.

  Rewards – * 1700 Experience

  * Gold winnings vary depending on how many hits you land

  – EXTRA MISSION ————————————————————–

  Opponent – Two random fighters, Link

  Recommended Character – Anyone

  Objective – There is a bomb on your body; falling down means

  certain death. Defeat all the enemies under this

  condition! A bonus is available during the matches!

  This mission can be extremely frustrating, given that you immediately die the

  moment you hit the ground. The most effective way I’ve found to go about this

  battle is to forget playing it safe (the time limit really doesn’t allow for

  anything like that, anyway) and pull an all-out offensive from start to finish

  of each round. If you’re busy comboing a foe, they certainly won’t have the

  chance to knock you down, ending the mission. Also, forget about the bonus for

  now; you’ll have plenty of time later on to return and make all the cash you

  want. At this point, you just want to focus on beating your opponent senseless

  or knocking them out of the ring.

  Rewards – * 3000 Experience

  * Gold winnings vary depending on how many hits you land

  ==RECLUSIVE PALACE===========================================================

  Opponent – Charade

  Difficulty – ***

  Recommended Character – Kilik, Nightmare, Seung Mina

  Objective – Only one part of the enemy can be seen. Defeat the

  enemy under this condition!

  This battle is somewhat similar to the first stage here in Algol in that you

  can only see a portion of your foe. However, instead of a weapon, all you get

  here is Charade’s legs. Fortunately, this limits Charade’s attacks to nothing

  but kicks, albeit it means that you must use low moves exclusively in order to

  strike this unique enemy. Just throw down some low kicks or vertical slices

  that extend to the ground. Preferably, though, you’ll choose one of the

  suggested characters, all of whom have some nice ground-based moves or other

  attacks that will work very well here.

  Rewards – * 1700 Experience

  * 2200 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Charade

  Recommended Character – Kilik, Nightmare, Seung Mina, Voldo

  Objective – Only one part of the enemy can be seen, and the

  enemy has excellent speed. Defeat the enemy under

  these conditions!

  Somewhat of a mirror to the original mission, except that Charade has suddenly

  become a lot faster. Still, the suggested fighters from before still work

  quite well. Kilik and Seung Mina are quick and have some terrific ground

  based attacks (Down + AY, for one), Nightmare’s got a myriad of overhead

  chops that will knock Charade’s legs around a bit, and Voldo’s, well, Voldo.

  Rewards – * 3000 Experience

  * 11000 Gold

  ==NORTHERN ALGOL=============================================================

  Opponent – Cassandra, Sophitia

  Difficulty – ***

  Recommended Character – Anyone

  Objective – Defeat the enemies!

  First of all, you’re probably wondering how to unlock this stage, eh? Simply

  clear the Ancient Amphitheater [Extra Mission] and you’re good to go. As for

  the actual fight itself, you’ll soon find that the Greek sisters have no

  significant advantages over you, so all that should worry you is conserving

  enough health during the first bout to last you the second.

  Rewards – * 1700 Experience

  * 2200 Gold

  * Extra Time Attack (Alternative) Mode

  – EXTRA MISSION ————————————————————–

  Opponent – Cassandra, Sophitia

  Recommended Character – Anyone

  Objective – Defeat all the enemies!

  Again you get face off with Cassie and Sophie, and again there’s to worry about

  other than making it through the first battle with at least half your health

  meter. To do this, stand back and play it safe, only attacking when you’re

  blatantly open to do so.

  Rewards – * 3000 Experience

  * 4400 Gold

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  j. Antares

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  The shop listings…

  ANTARES SHOP==================================================================

  ITEM NAME —————- PRICE ———– USED BY… ———————–

  Cao Ankana 3000 Talim

  Red Crystal Rod 3000 Cassandra

  Silent Edge 3000 Taki

  Alraune 3000 Ivy

  Krita-Yuga 3000 Xianghua

  Estoc 4000 Raphael

  Maila Kari 4000 Talim

  Blue Thunder 4800 Yunsung

  Ivan the Terrible 4000 Cassandra

  Masamune 4000 Mitsurugi

  Kamizoroe 4000 Taki

  Full Moon 4000 Voldo

  Soul Edge (Growth) 4000 Nightmare

  Bulova 4000 Astaroth

  Demon Tail 4000 Ivy

  Duel Rod 5200 Kilik

  Blue Storm 4000 Xianghua

  Falcon 4800 Maxi

  Infernal Edge 4000 Necrid

  Biggoron’s Sword 4000 Link

  Synval 4000 Sophitia

  Ambassador 4000 Seung Mina

  Monohoshizao 4000 Yoshimitsu

  Styx 4000 Cervantes

  New Costume 23600 Talim

  New Costume 21600 Mitsurugi

  New Costume 22000 Voldo

  New Costume 76500 Cassandra

  And the missions…

  ==MIDNIGHT COLISEUM==========================================================

  Opponent – Talim, Xianghua, Seung Mina, Taki, Ivy

  Difficulty – ****

  Recommended Character – Yunsung, Kilik, Link, or anyone else with a health-

  restoring weapon

  Objective – Your health is low. Defeat all the enemies under

  this condition!

  So. We’re at 75% of our normal health capacity and five angry females want to

  kill us. What to do? As with countless other battles, it’s highly recommended

  that whoever you choose has a life-restoring weapon similar to Yunsung’s

  Ramdao. Also, since a small portion of your health will be restored between

  bouts, you don’t need to worry too much about that. Just concentrate on taking

  down your foes and forget about your disadvantage; it’s nothing. Of course,

  ring outs are perfect equalizers, but don’t kill yourself just to get one.

  Rewards – * 1800 Experience

  * 6000 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Raphael, Taki, Mitsurugi, Xianghua, Talim

  Recommended Character – Anyone

  Objective – Your health is low, and does not recover. Defeat

  all the enemies under this condition!

  Fortunately, “low” in this case is equivalent to about 3/4 of your health

  meter; not too large of a deficit. Problem is, it won’t recover between any

  of the battles. At all. As such, I definitely suggest arming your fighter

  with a weapon that has recovery abilities; otherwise you’ll likely find

  yourself in a hole during the later rounds. Also, make sure that you are aware

  of the various styles you’ll be facing through this mission. Raphael’s swift

  with his sword, but can be easily blocked. Taki is even quicker, but can be

  knocked around with relative ease by almost anyone, much less the likes of

  hulks such as Asty and Nightmare. Mitsurugi relies more on power than either

  of the previous two, but he’s no slowpoke. As for Xianghua and Talim, well,

  they’re some quick chicas, but can be pushed around by a heavy fighter.

  Rewards – * 3000 Experience

  * 12000 Gold

  ==COURT OF THE DEAD==========================================================

  Opponent – Boss: Character specific

  Difficulty – ****

  Recommended Character – Anyone

  Objective – Navigate through the enemy-infested dungeon and

  defeat the boss!

  All of the battles leading up to the boss him/herself are pretty

  run-of-the-mill, so I don’t see many people having too much trouble with that.

  Just know that there are two different rooms in this dungeon where you can gain

  a nice prize by winning there. Use the map below the find your way around:

  [*]-[ ]-[ ]-[ ]-[D]-[ ] Key

  | | —

  [ ]-[ ]-[ ]-[ ]-[ ]-[W] * – Entrance

  | | ! – Boss

  [ ] [ ] W – Win this battle to gain a new weapon

  | | D – Your health will actively decrease in this

  [!]-[ ]-[ ] room

  |

  [W]

  As for the boss, it’s your old character specific buddy again! Not much to say

  here as the strategy differs depending on who you’re playing as. Even so, this

  shouldn’t be too difficult of a battle and, if it is, go for the ring out!

  Rewards – * 4200 Experience

  * 3700 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Boss: Character specific

  Recommended Character – Anyone

  Objective – Navigate through the enemy-infested dungeon and

  defeat the boss!

  As per usual, the dungeon layout is a mirror of the original mission, so keep

  an eye on the map above. Granted that you’ve been faced with much more

  challenging tasks before, breezing through the regular rooms should be of small

  difficulty. Just be careful of the mines in the floor and try not to get

  knocked down too frequently. As in the normal mission, the boss is your

  fighter’s rival whom you’ve encountered several times in the past. By this

  time, I’m sure you’re accustomed to dealing with this foe, so have fun beating

  him/her into the ground.

  Rewards – * 8400 Experience

  * 7400 Gold

  * Souvenir Gift (Weapon for Mitsurugi)

  ==TARTAROS===================================================================

  Opponent – Inferno

  Difficulty – ****

  Recommended Character – Anyone

  Objective – Unleash all of your power and vanquish the enemy!

  Here we are: the final battle! This fight mirrors the finale of Arcade mode;

  your opponent Inferno will draw upon the styles of three random characters

  throughout the battle. The idea is to quickly identify who’s moves he’s using

  (the weapon he’s holding tends to be a good indicator) so you can figure out

  how to counteract him. By this time, I assume you’ve taken a liking to at

  least one character and have learned some decent moves with him/her/it. Pull

  no punches here and bust out with everything you’ve got. There’s only one

  round, so go all out with a nice mixture of throws, kicks, and weapon strikes

  to garner the win!

  Rewards – * 2500 Experience

  * 1200 Gold

  * Weapon Master Opening (viewable in the Museum)

  – EXTRA MISSION ————————————————————–

  Opponent – Inferno

  Recommended Character – Anyone

  Objective – Unleash all of your power and vanquish the enemy!

  If you though the regular version of this mission was tough, get ready to go

  through hell! In all honesty, there’s not much new to say here; figure out

  who Inferno’s posing as soon and apply the proper strategy from there. Good

  luck!

  Rewards – * 3500 Experience

  * 2400 Gold

  * Weapon Master Ending (viewable in the Museum)

  =–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=

  III —————————————— SUBCHAPTER WALKTHROUGH

  =–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  a. Schedar

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  ========================

  HOW DO I UNLOCK SCHEDAR?

  ========================

  Beat Stage 3 (Diphda Temple) in Benetnasch. Easy enough, right?

  The shop listings…

  SCHEDAR SHOP==================================================================

  ITEM NAME —————- PRICE ———– USED BY… ———————–

  Exhibition Theater 6400 Raphael

  Exhibition Theater 3500 Talim

  Exhibition Theater 4800 Yunsung

  Exhibition Theater 5100 Cassandra

  Exhibition Theater 2800 Mitsurugi

  Exhibition Theater 2500 Taki

  Exhibition Theater 2800 Voldo

  Exhibition Theater 2600 Nightmare

  Exhibition Theater 2700 Astaroth

  Exhibition Theater 3100 Ivy

  Exhibition Theater 3900 Kilik

  Exhibition Theater 3700 Xianghua

  Exhibition Theater 2400 Maxi

  Exhibition Theater 4300 Necrid

  Exhibition Theater 6000 Link

  Exhibition Theater 1900 Yoshimitsu

  Exhibition Theater 4600 Charade

  And the mission…

  ==STONE TEMPLE===============================================================

  Opponent – Boss: Berserker

  Difficulty – ****

  Recommended Character – Anyone

  Objective – Navigate through the booby-trapped dungeon and

  defeat the boss!

  Though most of the rooms in this large dungeon contain regular battles against

  opponents with no advantages, there are a few places you might want to take

  note of. In this dungeon you’ll find a single room where your health will

  automatically recover the entire time, as well as another place where you can

  gain a new weapon for winning. Cool beans!

  [ ]-[R]-[ ] Key

  | | —

  [ ] [W]-[ ]-[I]-[ ] * – Entrance

  | | | ! – Boss

  [ ]-[ ]-[ ] [ ]-[W] W – Win this battle to gain a new weapon

  | | R – Your health will actively restore here

  [ ] [ ] I – Only your foe’s weapon can be seen

  | |

  [ ] [ ]

  | |

  [*]-[ ]-[ ] [!]

  All of the battles leading up to the boss are against Berserker, and none of

  them are particularly difficult. This is mainly because Berserker’s health

  will rarely start at its maximum level, so the fights will probably end rather

  abruptly. As you may guess, ring outs are quite useful in ending these

  battles even more rapidly–not that you’ll need to.

  The boss is just another version of Berserker, whom you should have plenty of

  experience fighting against by now. So just apply any of the strategies you’ve

  been using throughout this place and you’ll do just fine. Be sure to watch out

  for the countdown–every three seconds there will be a ground-shaking

  earthquake which will stun you unless you jump or crouch. It isn’t too

  difficult to avoid, and it has the same effects against you foe, as well,

  giving you a nice advantage if you can dodge it.

  Rewards – * 1100 Experience

  * 1000 Gold

  * Extra Team Battle Mode

  – EXTRA MISSION ————————————————————–

  Opponent – Boss: Berserker

  Recommended Character – Anyone

  Objective – Navigate through the booby-trapped dungeon and

  defeat the boss!

  This Extra Mission mirrors the normal mission in terms of the dungeon’s layout

  and your opponents. However, you’ll really need to conserve your health this

  time around, as it carries over from battle to battle, with only slight

  recovery between bouts. As I’ve said far too many times before, it’s a great

  idea to use a weapon such as Cassandra’s Blue Crystal Rod or Link’s Cane of

  Byrna–they may not be the strongest weapons, but they provide an invaluable

  edge over your foes. One final thing to take note of is that during the boss

  battle you gain bonus gold every time you connect with a hit.

  Rewards – * 2200 Experience

  * Gold winnings vary depending on how many hits you land

  * Berserker character

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  b. Alioth

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  =======================

  HOW DO I UNLOCK ALIOTH?

  =======================

  The main requirement to unlock Subchapter 2 is that you need to be at least

  Level 72 (Iron Edgemaster). Once you’ve hit that landmark, go beat Stage 3 of

  Chapter 4 (even if you’ve already done it, you need to beat the level again).

  With that done, Subchapter 2 will be all yours.

  The shop listings…

  ALIOTH SHOP===================================================================

  ITEM NAME —————- PRICE ———– USED BY… ———————–

  Cane 12500 Raphael

  Weight 12500 Talim

  Child’s Sword 12500 Yunsung

  Keepsake 12500 Cassandra

  Souvenir Gift 12500 Mitsurugi

  Tobacco Pipes 12500 Taki

  Tambourines 12500 Voldo

  Galley Oar 12500 Nightmare

  Rock 12500 Astaroth

  Prototype Ivy Blade 12500 Ivy

  Bamboo Staff 12500 Kilik

  Calligraphy Brush 12500 Xianghua

  Termite Snack 12500 Maxi

  Ethereal Edge 12500 Necrid

  Bug-Catching Net 12500 Link

  Memento 12500 Sophitia

  Feather Broom 12500 Seung Mina

  Shepard’s Crook 12500 Yoshimitsu

  Imitation Sword 12500 Cervantes

  New Costume 51000 Sophitia

  New Costume 21000 Seung Mina

  And the missions…

  ==CELBARAI FORTRESS==========================================================

  Opponent – Xianghua

  Difficulty – ***

  Recommended Character – Anyone

  Objective – Defeat the enemy under unknown conditions!

  If you remember the “hot potato” battles from earlier on, you’ll know just what

  to do here. Your foe, Xianghua, will begin the battle with the bomb, or

  potato, but when she hits you, you’ll get the bomb. So in the end, you want to

  make sure you get the last hit. A good way to do this is to smack Xianghua so

  that she’s got the bomb, then quickly run down the timer by tying her up with

  throws and combos.

  Rewards – * 3800 Experience

  * 3000 Gold

  * Soul Edge [Complete] (Weapon for Xianghua)

  – EXTRA MISSION ————————————————————–

  Opponent – Xianghua

  Recommended Character – Anyone

  Objective – Defeat the enemy under unknown conditions!

  From what I can tell, the “unknown conditions” referred to in the objective

  are nonexistent, as Xianghua has no obvious advantages over you. Just approach

  the mission like a normal battle; throw a nice blend of combos, kicks, and

  throws at Xianghua and you’ll do fine.

  Rewards – * 7500 Experience

  * 17000 Gold

  ==CERES STRONGHOLD===========================================================

  Opponent – Voldo

  Difficulty – ***

  Recommended Character – Anyone

  Objective – Defeat the enemy under unknown conditions!

  The added condition in this battle is that unseen forces will push you and your

  adversary together. Just slap a weapon that has the ability to guard break

  onto your fighter and slam Voldo with everything you’ve got (the weapon is

  necessary because Voldo tends to guard often during this mission).

  Rewards – * 3800 Experience

  * 3000 Gold

  * Soul Edge [Complete] (Weapon for Voldo)

  – EXTRA MISSION ————————————————————–

  Opponent – Voldo

  Recommended Character – Anyone

  Objective – Defeat the enemy under unknown conditions!

  A nice follow-up to the previous mission, this is the same thing as before,

  except that Voldo now regains health throughout the battle. Again you’ll want

  to grab a guard breaking-weapon and go to town on him with everything you’ve

  got.

  Rewards – * 7500 Experience

  * 20000 Gold

  ==ANCIENT LIBRARY============================================================

  Opponent – Taki

  Difficulty – ***

  Recommended Character – Anyone

  Objective – Defeat the enemy under unknown conditions!

  During this fight, your health will SLOWLY decrease throughout. Fortunately,

  it moves down at a snail’s rate, meaning you really don’t need to worry about

  it and can concentrate and taking down Taki. Also, Taki blocks rather often,

  so you may want to arm yourself with a weapon that can break through her

  guard.

  Rewards – * 3800 Experience

  * 3000 Gold

  * Soul Edge [Complete] (Weapon for Taki)

  – EXTRA MISSION ————————————————————–

  Opponent – Taki

  Recommended Character – Anyone

  Objective – Defeat the enemy under unknown conditions!

  Its more or less the same thing as before, except that your health decreases at

  a more rapid pace. If it’s going down too fast for you, try going for a ring

  out. Otherwise, do the same thing you did before.

  Rewards – * 7500 Experience

  * 24000 Gold

  ==TEMPLE IN THE CLOUDS=======================================================

  Opponent – Cassandra

  Difficulty – ***

  Recommended Character – Anyone

  Objective – Defeat the enemy under unknown conditions!

  In this mission, the strong winds push both fighters toward the wall on the

  far side of the stage. Although this makes getting a ring out rather

  difficult, it also provides the opportunity to smash Cassie into the walls,

  racking up some powerful hits. Additionally, the ground seems to be mined, so

  you can cause some major havoc by knocking Cassie to the ground. Just be sure

  to avoid having the same done to you.

  Rewards – * 3800 Experience

  * 6000 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Cassandra

  Recommended Character – Anyone

  Objective – Defeat the enemy under unknown conditions!

  The winds from last time around are now gone, so you’ll want to smash Cassie

  into the ground to quickly wear her down. Of course, you can also go at her

  with some good ol’ brute force. The decision is yours.

  Rewards – * 7500 Experience

  * 17000 Gold

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  c. Pollux

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  =======================

  HOW DO I UNLOCK POLLUX?

  =======================

  Beat Stage 2 (Crystal Mine) in Merak.

  The shop listings…

  POLLUX SHOP===================================================================

  ITEM NAME —————- PRICE ———– USED BY… ———————–

  Schweizer 2000 Raphael

  Cheng Ying 2700 Yunsung

  Gassan 2700 Mitsurugi

  Heavy Jur 2200 Voldo

  Requiem 2200 Nightmare

  Tabar 2200 Astaroth

  Rokushakuboh 3300 Kilik

  Fuzoroi 2700 Maxi

  Lambent Viper 2200 Necrid

  Mirror Shield 2200 Link

  Kagekiyo 2200 Yoshimitsu

  Phlegethon 2200 Cervantes

  Holy Antler 3000 Raphael

  Ramdao 3600 Yunsung

  Tulwar 3600 Mitsurugi

  Karma & Mara 3000 Voldo

  Faust 3000 Nightmare

  Nanbanfu 3000 Astaroth

  Amud 4500 Kilik

  Modified Flail 3600 Maxi

  Hex Luminae 3000 Necrid

  Magic Sword 3000 Link

  Pakayun 3000 Yoshimitsu

  Cocytus 3000 Cervantes

  Estoc 4000 Raphael

  Blue Thunder 4800 Yunsung

  Masamune 4800 Mitsurugi

  Full Moon 4000 Voldo

  Soul Edge (Growth) 4000 Nightmare

  Bulova 4000 Astaroth

  Duel Rod 6000 Kilik

  Falcon 4800 Maxi

  Infernal Edge 4000 Necrid

  Biggoron’s Sword 4000 Link

  Monohoshizao 4000 Yoshimitsu

  Styx 4000 Cervantes

  And the missions…

  ==ETERNAL PALACE=============================================================

  Opponent – Talim

  Difficulty – ***

  Recommended Character – Mitsurugi, Link

  Objective – The ground is strewn with landmines; falling down

  means certain death. Defeat the enemy under this

  condition!

  At last a mission where the conditions apply not just to us, but to the enemy

  also! This battle is kind of a quick draw situation–whoever can knock down

  their foe first is the winner. Moves like Mitsie’s Back + X-Y or Link’s

  Forward-Forward + Y were made for this battle. The only trouble is getting

  around Talim’s stalwart guarding, so equip a weapon that’s good at penetrating

  defenses.

  Rewards – * 2200 Experience

  * 1500 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Random

  Recommended Character – Anyone

  Objective – The ground is strewn with landmines; falling down

  means certain death. Defeat the enemy under this

  condition!

  Unlike last time around, a single knockdown won’t kill your foe, although one

  will still kill you in an instant. Because of this, you need to be extra

  careful; don’t even let your foe get the chance to attack. Stay on the

  offensive at all times and hit the enemy with a constant barrage of moves.

  Rewards – * 3000 Experience

  * 3000 Gold

  ==CASTLE OF THE DAMNED=======================================================

  Opponent – Voldo, Ivy, Yoshimitsu, Taki, Assassin

  Difficulty – ***

  Recommended Character – Anyone

  Objective – Your health decreases over time. Defeat the enemy

  under this condition!

  While having your health actively decreasing over five battles may seem like

  an insurmountable task, there’s actually a very simple solution. With a

  restorative weapon firmly in tow, you’ll basically be able to completely negate

  the negative effects granted that you can keep a flow of moves going. Add to

  that the fact that you’ll get a nice portion of health back between each round

  and you won’t need to worry about your health. Just concentrate on defeating

  this five quick foes; if you’re character is also fast, try to make good use

  of short combos. If you’re fighting as someone slower but stronger, stick more

  to singular moves, as they’ve got a nice effect against these somewhat small

  fighters.

  Rewards – * 2200 Experience

  * 7500 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Voldo, Ivy, Yoshimitsu, Taki, Assassin

  Recommended Character – Someone quick

  Objective – The enemy is quick, and your health decreases over

  time. Defeat all the enemies under these

  conditions!

  Although you’re doing battle with the same gang from before, they’ve been

  buffed up and made a good bit faster. As such, you might want to choose a

  quicker character; preferably someone who can keep up with them. Remember to

  use a weapon that can restore health to counteract the decreasing effects and

  you should be good.

  Rewards – * 3000 Experience

  * 15000 Gold

  * Assassin character

  ==HERO’S TRAIL===============================================================

  Opponent – Boss: Kilik

  Difficulty – ****

  Recommended Character – Anyone

  Objective – Navigate through the booby-trapped dungeon and

  defeat the boss!

  This dungeon revives the ice, quicksand, and lava battles you were faced with

  a few times earlier on. Remember, ice is great for a ring out, especially if

  you can knock your foe on his/her back. Quicksand just slows you down and the

  ring of lava around some stages will temporarily stun anyone standing in it.

  Use these different types of terrain to your advantage!

  [ ]-[I]-[ ]-[ ] Key

  | | —

  [ ] [I] * – Entrance

  | | ! – Boss

  [*]-[ ]-[Q]-[ ] [ ]-[Q]-[ ]-[!] I – Battle takes place on ice

  | | Q – Quicksand battle

  [ ] [ ] F – Lava ring battle

  | |

  [ ]-[F]-[ ]-[ ]-[F]-[ ]

  The boss battle against Kilik takes place in an enclosed ring (meaning no ring

  outs :/) with lava around the edges (meaning you should try to lure Kilik into

  it). Just pummel him with everything you’ve got and stay out of the lava by

  all means.

  Rewards – * 2300 Experience

  * 8400 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Boss: Voldo

  Recommended Character – Anyone

  Objective – Navigate through the booby-trapped dungeon and

  defeat the boss!

  Much like every other dungeon, the layout is exactly the same as the regular

  mission. There’s a new boss this time around, however, in Voldo. The catch

  in this battle is that normal attacks don’t do much damage, so you’ll need to

  get him into the lava for a second or two before opening fire, so to speak.

  One plus for you, though, is that he’s equipped with his Soul Edge weapon, so

  every time he attacks he’ll lose a tiny portion of health.

  Rewards – * 4600 Experience

  * 16800 Gold

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  d. Procyon

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  ========================

  HOW DO I UNLOCK PROCYON?

  ========================

  Beat Stage 3 – Hero’s Trail in Pollux.

  The shop listings…

  PROCYON SHOP==================================================================

  ITEM NAME —————- PRICE ———– USED BY… ———————–

  Chaqu 2200 Talim

  Katzbalger 2200 Cassandra

  Fumakugi 2200 Taki

  Viper Edge 2200 Ivy

  Qi Xing Sword 2200 Xianghua

  Fire Blade 2200 Sophitia

  Bardiche 2200 Seung Mina

  Cao Ankana 3000 Talim

  Red Crystal Rod 3000 Cassandra

  Silent Edge 3000 Taki

  Alraune 3000 Ivy

  Krita-Yuga 3000 Xianghua

  Gladius 3000 Sophitia

  Halberd 3000 Seung Mina

  Maila Kari 4000 Talim

  Ivan the Terrible 4000 Cassandra

  Kamizoroe 4000 Taki

  Demon Tail 4000 Ivy

  Blue Storm 4000 Xianghua

  Synval 4000 Sophitia

  Ambassador 4000 Seung Mina

  New Costume 23600 Talim

  New Costume 76500 Cassandra

  New Costume 42000 Taki

  New Costume 22500 Ivy

  New Costume 24000 Xianghua

  And the missions…

  ==MULIPHEIN’S CRYPT==========================================================

  Opponent – Necrid, Lizardman, Charade, Astaroth

  Difficulty – ***

  Recommended Character – Anyone

  Objective – The ability to knock back the enemy has been

  increased. Moreover, you cannot hold your footing

  at the edge of the stage. Defeat the enemy under

  these conditions!

  In case the information imparted in the objective wasn’t enough to clue you in,

  the goal here is to go for a ring out. Thanks to your new abilities, doing so

  is a rather simple task. Just use some strong horizontal moves to push your

  foe toward the edge, then finish the job in one fell swoop. Make sure you’re

  careful around the edge of the stage yourself, though, as you’ll fall off

  immediately if you get too close.

  Rewards – * 2000 Experience

  * 7500 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Assassin, Lizardman, Berserker, Necrid

  Recommended Character – Anyone

  Objective – You cannot hold your footing at the edge of the

  stage, unseen forces push the opponents apart.

  Defeat the enemy under these conditions!

  This one’s a bit similar to the regular mission, but it differs in one

  important way: instead of being able to knock your foes way back, “unseen

  forces” push you and your enemy apart. Basically what this means is that you

  will probably just want to beat your foes senseless instead of aiming for a

  ring out. Again, you’ll need to be especially careful when near the stage’s

  edge, but other than that all you need to be concerned with is your health.

  Rewards – * 4000 Experience

  * 15000 Gold

  ==TOWER OF HAPPINESS=========================================================

  Opponent – Charade

  Difficulty – ***

  Recommended Character – Anyone

  Objective – The strong gusts increase your ability to knock

  back the enemy. Defeat the enemy with a ring out!

  Much like the previous mission you’ve got a nifty new ability, only this time

  you’re required to exploit it to win with a ring out. Simply lure your foe

  toward the edge of the stage and deliver a solid horizontal attack, a good

  throw, or a nice kick to seal the deal.

  Rewards – * 2000 Experience

  * 3000 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Charade

  Recommended Character – Anyone

  Objective – The ability to knock back the enemy has been

  increased. Furthermore, receive heavy damage when

  knocked into the wall or ground. Defeat the enemy

  with a ring out!

  Same deal as last time, only you can soften up Charade by knocking it to the

  ground or against the walls repeatedly. Just make sure the same doesn’t happen

  to you, eh? Drive to the edge of the stage and end the battle with a swift

  attack.

  Rewards – * 4000 Experience

  * 6000 Gold

  ==MOUNT PROCYON==============================================================

  Opponent – Yunsung

  Difficulty – ***

  Recommended Character – Mitsurugi

  Objective – You will be launched high into the air when knocked

  to the ground. Defeat the enemy under this

  condition!

  Conventional attack methods are entirely ineffective here, so you’ll need to

  rely solely on air combos. Using Mitsurugi you can end this battle in no less

  than two moves: A + Y will take out a large chunk of your foe’s health gauge,

  and Back + X-Y will finish Yunsung off.

  Rewards – * 2000 Experience

  * 3000 Gold

  * Extra Survival (Death Match) Mode

  – EXTRA MISSION ————————————————————–

  Opponent – Random

  Recommended Character – Mitsurugi

  Objective – Combatants are launched high into the air when

  knocked to the ground. Use air combos to defeat the

  enemy.

  As with before, Mitsurugi is a doll here. Apply the same moves from above,

  possibly tossing in some other random move to spice things up.

  Rewards – * 4000 Experience

  * 6000 Gold

  * Termite Snack (Weapon for Maxi)

  ==LYNX ARBOR=================================================================

  Opponent – Four random fighters, Link

  Difficulty – ***

  Recommended Character – Anyone

  Objective – The monetary prize doubles with each win. Gauge

  your strength and win the matches!

  This is one of those missions where you don’t need to put up with any gross

  disadvantages you’re given. All you have to bother with is making sure your

  health stays high enough for you to go all five rounds, if you’re going for the

  big cash prize, that is. If not, you can simply whip up your first opponent

  and walk away. The choice is yours.

  Rewards – * 2000 Experience

  * Gold ranges from 800-12800

  – EXTRA MISSION ————————————————————–

  Opponent – Four random fighters, Link

  Recommended Character – Anyone

  Objective – The enemies are quick and possess weapons that excel

  in Guard Breaks. The monetary prize doubles with

  each win. Gauge your strength and win the matches!

  Extremely similar to the above version, only more difficult. Again you’re

  given the choice of going all the way to get the huge cash prize or taking the

  easy way out and quitting after the first few bouts. If you do plan on going

  the full nine yards, arming yourself with a health-restorative weapon should go

  without saying.

  Rewards – * 4000 Experience

  * Gold ranges from 1200-19200

  ==RUCHBA’S MANDIBLE==========================================================

  Opponent – Boss: Ivy

  Difficulty – ****

  Recommended Character – Anyone

  Objective – The ability to knock back the enemy has been

  increased. Navigate through the booby-trapped

  dungeon and defeat the boss before your health runs

  out!

  Welcome to the biggest dungeon you’ve seen yet. Enjoy your stay. The one

  thing that makes this mission different from the other dungeon-crawlers is

  that you’ve got one health gauge to last you for the entire dungeon. What this

  means is that you really need to conserve what you’ve got. Granted, you will

  receive partial replenishment between battles, but you’ll still want to make an

  effort to end battles as quickly as possible, preferably with a ring out (which

  are easier to score than usual in this dungeon).

  [ ]-[ ]-[ ]-[ ]-[A]-[ ]-[ ] Key

  | | | —

  [ ] [ ] [ ] * – Entrance

  | | | ! – Boss

  [ ] [A] [ ]-[A]-[ ]-[ ] A – Must win this battle using air

  | | | | combos or ring outs

  [ ]-[ ]-[ ] [ ] [ ] W – Win this battle to gain a new weapon

  | | |

  [ ] [ ] [ ]

  | | |

  [*]-[ ]-[ ] [ ]-[W]-[ ]-[ ]-[!]

  Your resident boss for this lengthy dungeon is the agile and always potent Ivy.

  If you’re fighter of choice can’t match her speed, try use some more powerful

  attacks to prevent her from getting into a groove with that whip of hers.

  Rewards – * 4300 Experience

  * 8100 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Boss: Taki

  Recommended Character – Anyone

  Objective – Navigate through the booby-trapped dungeon and

  defeat the boss!

  The layout is the same thing as before, but you can’t rely so much on ring outs

  during the normal battles anymore. Oh, well. Taki fights similarly to Ivy,

  only she doesn’t have the same range and, as such, is an easier opponent to

  deal with.

  Rewards – * 8600 Experience

  * 16200 Gold

  * Imitation Sword (Weapon for Cervantes)

  =–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=

  IV —————————————- EXTRA CHAPTER WALKTHROUGH

  =–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  a. Castor

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  =======================

  HOW DO I UNLOCK CASTOR?

  =======================

  Beat Stage 4 – Northern Algol [Extra Mission] in Algol.

  The shop listings…

  CASTOR SHOP===================================================================

  ITEM NAME —————- PRICE ———– USED BY… ———————–

  Soul Edge [Complete] 7800 Raphael

  Soul Edge [Complete] 7800 Talim

  Soul Edge [Complete] 7800 Yunsung

  Soul Edge [Complete] 7800 Cassandra

  Soul Edge [Complete] 9400 Mitsurugi

  Soul Edge [Complete] 7800 Taki

  Soul Edge [Complete] 7800 Voldo

  Soul Edge [Complete] 7800 Nightmare

  Soul Edge [Complete] 7800 Astaroth

  Soul Edge [Complete] 7800 Ivy

  Soul Edge [Complete] 11700 Kilik

  Soul Edge [Complete] 7800 Xianghua

  Soul Edge [Complete] 7800 Maxi

  Soul Edge [Complete] 7800 Necrid

  Soul Edge [Complete] 7800 Link

  Soul Edge [Complete] 7800 Sophitia

  Soul Edge [Complete] 7800 Seung Mina

  Soul Edge [Complete] 7800 Yoshimitsu

  Soul Edge [Complete] 7800 Cervantes

  New Costume 19600 Raphael

  New Costume 21600 Mitsurugi

  New Costume 22000 Voldo

  New Costume 22800 Nightmare

  New Costume 17000 Astaroth

  New Costume 21000 Link

  And the missions…

  ==CASTOR’S EYE===============================================================

  Opponent – Cervantes

  Difficulty – ***

  Recommended Character – Anyone

  Objective – Crouch or jump to avoid the effects of the frequent

  earthquakes. Defeat the enemy under this condition!

  While this mission may initially seem to be no more than a regular fight,

  chances are that you’ll soon notice the 3-2-1 countdown. At one, a minor

  earthquake will take place, stunning both you and your opponent. However,

  there is a rather simple way to dodge this bullet; if you’re crouching or in

  the air when the counter hits one, the earthquake won’t have an effect on you.

  So generally you’ll want to crouch during the countdown to avoid the quake,

  allowing a free hit on your foe who just wasn’t smart enough to do the same as

  you.

  Rewards – * 3200 Experience

  * 5000 Gold

  * Extra Time Attack (Extreme) Mode

  – EXTRA MISSION ————————————————————–

  Opponent – Random

  Recommended Character – Anyone

  Objective – Defeat the enemy under unknown conditions!

  The “unknown conditions” mentioned in the objective entail two different ways

  in which this battle is different from a normal match: first, earthquakes hit

  every so often (exact same thing as above) and secondly, knocking your foe to

  the ground will cause bonus damage. Even better way to cause huge damage, I’d

  say.

  Rewards – * 6300 Experience

  * 10000 Gold

  ==GATEWAY TO HELL============================================================

  Opponent – Five random fighters

  Difficulty – ***

  Recommended Character – Anyone

  Objective – The monetary prize doubles with each win. Gauge

  your strength and win the matches!

  As with several missions like this before, you’ve got two main choices: either

  bare through all five matches and go home with the gold or win a match or two

  and leave early with a lesser the prize. The decision is yours, but be sure

  to keep an eye and a half on your life gauge should you decide to go all the

  way.

  Rewards – * 3200 Experience

  * Gold ranges from 600-9600

  – EXTRA MISSION ————————————————————–

  Opponent – Five random fighters

  Recommended Character – Taki, Ivy, Maxi, someone quick OR Astaroth/Nightmare

  Objective – The enemy is quick, and you cannot guard. The

  monetary prize doubles with each win. Gauge your

  strength and win the matches!

  Same deal as above, only this time you’re foes are a lot quicker and things

  are even more difficult since you can’t guard. There are two effective ways to

  go about winning this more-difficult-than-most mission: by power or by speed.

  The former consists of taking a powerhouse fighter in the vein of Nightmare or

  Asty and going pell-mell on you’re foes, basically smacking them around and not

  giving them the light of day. The latter, on the other hand, relies on you

  picking out someone particularly speedy (e.g., Maxi, Ivy, Taki, Talim, or

  someone else of the like) and trying to smother your enemy with a constant

  barrage of quick combos. You need to stay on the offensive at all times here,

  as your defense is severely limited without the ability to guard.

  Rewards – * 6300 Experience

  * Gold ranges from 1500-12000

  * Bamboo Staff (Weapon for Kilik)

  ==SWORDSMEN’S GRAVE==========================================================

  Opponent – Boss: Necrid

  Difficulty – *****

  Recommended Character – Anyone

  Objective – Conquer this uncharted dungeon!

  Huge dungeon alert! The (many, many) battles leading up to the boss are

  basically just an amalgam of ice, lava, quicksand, and normal fights. Simple

  stuff that you got used to a while ago.

  [ ]-[Q]-[Q]-[Q]-[Q]-[ ]-[*] Key

  | —

  [Q] * – Entrance

  | ! – Boss

  [ ]-[Q]-[Q]-[ ] W – Win this battle to gain a new weapon

  | I – Battle takes place on ice

  [W]-[I]-[I]-[ ] Q – Battle takes place in quicksand

  | F – A ring of lava surrounds the stage

  [I]

  |

  [!]-[F]-[F]-[F]-[F]-[ ]-[ ]

  When you arrive at Big Mister Boss Man Necrid’s lair, don’t be too intimidated;

  the guy’s a pushover. If you want, you can even lure him into the lava to

  score some massive damage, but it’s far from necessary. All you really need to

  do is pepper the green beast with a few combos and it’ll be over before it even

  started (if that’s possible).

  Rewards – * 6800 Experience

  * 11500 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Boss: Link

  Recommended Character – Anyone

  Objective – Conquer this uncharted dungeon!

  The only thing that has changed from the original mission is the who you’ll

  be facing as the boss (Necrid -> Link). Nintendo’s tight-wearing hero isn’t

  too difficult, as I’m sure you’ve realized at this point. Knock him into the

  lava and wait for it to burn him back to Hyrule (if that makes sense).

  Rewards – * 13600 Experience

  * 23000 Gold

  * Galley Oar (Weapon for Nightmare)

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  b. Cepheus

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  ========================

  HOW DO I UNLOCK CEPHEUS?

  ========================

  Beat Stage 4 – Lynx Arbor in Procyon.

  The shop listings…

  CEPHEUS SHOP==================================================================

  ITEM NAME —————- PRICE ———– USED BY… ———————–

  Queen’s Guard 9800 Raphael

  Soul Calibur 9800 Talim

  Han Guang 9800 Yunsung

  Valkyrie 9800 Cassandra

  Damascus Sword 11800 Mitsurugi

  Kris Naga 9800 Taki

  Guillotine 9800 Voldo

  Soul Calibur 9800 Nightmare

  Thanatos 9800 Astaroth

  Kaleidoscope 9800 Ivy

  Jingu Staff 14700 Kilik

  Soul Calibur 9800 Xianghua

  Vajra 9800 Maxi

  Chaos 9800 Necrid

  Great Fairy Sword 9800 Link

  Orichalcum 9800 Sophitia

  Hraesvelgr 9800 Seung Mina

  Hihiirokane 9800 Yoshimitsu

  Lethe 9800 Cervantes

  New Costume 23600 Talim

  New Costume 76500 Cassandra

  New Costume 42000 Taki

  New Costume 22000 Voldo

  New Costume 24000 Xianghua

  New Costume 51000 Sophitia

  New Costume 21000 Seung Mina

  Ending (Arcade Version) 5000 –

  And the missions…

  ==COR CAROLI=================================================================

  Opponent – Ivy, Taki, Sophitia, Seung Mina, Cassandra,

  Xianghua, Talim (all the ladies)

  Difficulty – ****

  Recommended Character – Anyone

  Objective – Defeat all the enemies under unknown conditions!

  Although the objective suggests otherwise, this mission is really nothing more

  than a simple seven round ladder match versus the lovely ladies of Soul

  Calibur. None of the foes seem to be in control of any noticeable advantages,

  so beat them to a pulp with everything you’ve got. Between battles, you’ll

  receive partial health restoration, so don’t worry about conserving health too

  much.

  Rewards – * 3800 Experience

  * 17500 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Seung Mina, Voldo, Mitsurugi, Sophitia, Taki,

  Cervantes, Nightmare

  Recommended Character – Anyone

  Objective – The enemy recovers health over time. Defeat all the

  enemies under this condition!

  As you may have expected, this mission is the same thing as last time, only

  now you have to be quicker in ending the battles, as your foes’ health is

  always recovering. However, you’ve dealt with this far too many times to count

  in the past, so I’m sure you’re aware of how it works. As with before, your

  health is restored in part between battles.

  Rewards – * 7500 Experience

  * 35000 Gold

  ==ER RAI=====================================================================

  Opponent – Raphael

  Difficulty – ***

  Recommended Character – Anyone

  Objective – Defeat the enemy under unknown conditions!

  With just a single move you can send Raphie flying way back, thanks much to

  the “unknown condition.” Since the stage has no walls, the obvious decision

  here is to knock Raphael out of the ring. Lure him somewhat near the edge and

  deliver a nice horizontal blow the end it.

  Rewards – * 3800 Experience

  * 5000 Gold

  * Extra Survival (No Recovery) Mode

  – EXTRA MISSION ————————————————————–

  Opponent – Random

  Recommended Character – Anyone

  Objective – Defeat the enemy under unknown conditions!

  The unknown factor in this battle is that every so often an earthquake will

  occur, stunning anyone who isn’t in the air, crouching, or on the ground when

  the counter hits one. You know the deal, crouch during the countdown, then

  strike your prone foe quick and hard.

  Rewards – * 7500 Experience

  * 10000 Gold

  * Prototype Blade (Weapon for Ivy)

  ==HERO’S TOMB================================================================

  Opponent – Boss: Charade

  Difficulty – *****

  Recommended Character – Anyone

  Objective – Conquer this uncharted dungeon!

  Time for yet another mind-numblingly long dungeon. Fun! All of the chambers

  leading up to the boss are filled with normal, the-enemy-has-nothing-on-you

  battles, so hopefully you can breeze through them and cut down on the place’s

  length.

  [ ]-[ ]-[ ]-[ ]-[ ]-[ ]-[ ]-[ ]-[ ]-[*]

  |

  [ ] Key

  | —

  [ ] * – Entrance

  | ! – Boss

  [ ] W – Win this battle to gain a new weapon

  |

  [ ]

  |

  [W]-[ ]-[ ]-[ ]-[ ]-[ ]-[ ]-[ ]-[ ]-[!]

  The boss, Charade, is a bit erratic, in that you never know which character

  it’ll try to impersonate. As such, there’s not much to say here. By now you

  should know how to deal with most of the other fighters, anyway.

  Rewards – * 7300 Experience

  * 18600 Gold

  – EXTRA MISSION ————————————————————–

  Opponent – Boss: Charade

  Recommended Character – Anyone

  Objective – Conquer this uncharted dungeon!

  Nothing’s changed from before, so bare through the far-too-long dungeon and

  take down Charade.

  Rewards – * 14600 Experience

  * 37200 Gold

  * Memento (Weapon for Sophitia)

  =–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=

  V ————————————————————— FAQ

  =–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=

  Answers to make-believe questions…

  1. OKAY, SO I’M NEW TO THE GAME. WHO’S THE BEST CHARACTER?

  ——————————————————————————-

  Honestly, there is no true best character, as your personal skill far outweighs

  the importance of a character’s innate “goodness” (although I believe Cervantes

  is generally considered the “best” character, according to the tiers). Really,

  the best way to get good is to pick an appealing fighter and stick with him/her

  until you start learning some good moves, combos, and strategies. As for my

  personal favorite, I’m really a Mitsurugi kinda guy. However, I will concede

  that Kilik and Maxi serve as great backups.

  If you’re looking to start out with a more simplistic character before moving

  on to someone complex (such as Ivy), you might want to try out the likes of

  Yunsung, Mitsurugi, or Nightmare. All are relatively simple characters who are

  easy to get the hang of and allow you to get a feel for the game. After

  practicing a bit with one of them, try out Ivy or whoever it is that you really

  want to play as.

  2. WHAT ABOUT THE WORST CHARACTER?

  ——————————————————————————-

  Not a clue. I’d guess either Link or Yunsung, since I hear a ton of crap about

  them. Really, though, it’s quite possible to get really good with any

  character if you work at it.

  3. WHAT’S THE EASIEST WAY TO MAKE QUICK MONEY?

  ——————————————————————————-

  Repeatedly play the second level (Ancient Amphitheater) of Chapter 9 (Algol).

  Either the normal version or the extra mission is sure to net you a ton of cash

  if you can win over and over.

  4. I WANNA UNLOCK ALL OF THE SECRET CHARACTERS! HOW DO I DO THIS?

  ——————————————————————————-

  Pretty easy, actually, beat a certain stage to unlock each character. Here’s

  the lowdown:

  * Yoshimitsu – Thuban Stage 3

  * Charade – Benetnasch Stage 1

  * Cervantes – Benetnasch Stage 4

  * Sophitia – Mizar Stage 5

  * Seung Mina – Aldebaran Stage 3

  * Assassin – Subchapter 3, Stage 2 [Extra Mission]

  * Berserker – Subchapter 1, Stage 1 [Extra Mission]

  * Lizardman – Beat everything in Weapon Master Mode, including all of the

  Extra Missions

  5. OKAY, I ALSO WANNA GET ALL THE SECRET STAGES? HOW DO I DO THIS?

  ——————————————————————————-

  Same deal as with the secret fighters:

  * Lakeside Coliseum – Regulus Stage 3

  * Money Pit / Top Tier – Mizar Stage 1

  * Labyrinth – Aldebaran Stage 6

  * Hwangseo Palace / Phoenix Court – Rigel Stage 2

  * Egyptian Crypt – Merak Stage 5

  6. I AM REALLY BAFFLED!! HOW I DO UNLOCK SUBCHAPTER 2? IT IS A MYSTERY!

  ——————————————————————————-

  The main requirement to unlock Subchapter 2 is that you need to be at least

  Level 72 (Iron Edgemaster). Once you’ve hit that landmark, go beat Stage 3 of

  Chapter 4 (even if you’ve already done it, you need to beat the level again).

  With that done, Subchapter 2 will be all yours.

  7. HOW DO YOU UNLOCK THE EXTRA MISSIONS?

  ——————————————————————————-

  Simply enough, beat Stage 3 of Chapter 10 and they’ll be all yours!

  8. WHERE CAN I PURCHASE EVERYONE’S LAST THREE WEAPONS? I CAN’T FIND ‘EM!

  ——————————————————————————-

  You can purchase them in Subchapter 2 (see question number six), as well as in

  the two Extra Chapters (not to be confused with Extra Missions–they are two

  different things!).

  =–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=

  VI ————————————————- REVISION HISTORY

  =–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=

  Care to take a gander at what can be found in this version of the FAQ? If so,

  this is the place to be!

  ===============

  CURRENT VERSION

  ===============

  Version 2.0 / June 15, 2004

  I took the time to completely redo everything–the format, all the mission

  descriptions, everything! I feel this new version is infinitely more useful

  than the original, so enjoy it!

  =============

  PAST VERSIONS

  =============

  Version 1.1 / February 11, 2004

  Added in some purty ASCII, compliments of the incredibly-talented osrevad.

  Version 1.0 / October 18, 2003

  The first complete version of this FAQ. There probably won’t be any more

  updates, so this is it! Enjoy!

  =–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=

  VII ———————————————— LEGAL DISCLAIMER

  =–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=

  This document is copyright (c) 2003-2004 Chris Noonan (Merca). It is not to be

  reproduced in any way, shape, or form. However, feel free to download it,

  print it out for personal use, or send it to your buddies, as long as you leave

  it unaltered and do not make a profit off of it. Doing so would be very

  illegal, so I suggest that you don’t do any such thing. One final note: this

  document should absolutely NOT be found on any websites with the exception of

  , , and . Don’t even bother asking for

  permission to use it, as the answer will always be no.

  =–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=

  VIII ——————————————————– CLOSING

  =–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=+=–=

  While it makes me sadly sad to give you this news, its due time to bring this

  so-called guide of mine to a close! Before that, however, it’s necessary to

  give props to the people who made this FAQ possible.

  — Ceej

  i luv u d00d

  — osrevad

  For creating the incredibly incredible ASCII art you see at the top of this

  here document. Should you be interested into bribing him into making some

  for you, go ahead and contact him. You can drop him a line via e-mail

  (osrevad [at] gmail [dot] [com]) or on AIM as nahuwe.

  — 311 and Coheed & Cambria

  For making terrific music that made rewriting this guide a lot less painful

  =======================================

  T H A N K S F O R R E A D I N G ! !

  =======================================

  All-righty then, it’s over! That’s it! Done deal! Over and out! Bon voyage!

  See ya next time! … (that’s all)

  And be sure to check out all of my other FAQs:

  https://www.gamefaqs.com/features/recognition/39691.html

  _______________________________________________________________________________

  Copyright (c) 2003-2004 Chris Noonan. All rights reserved.

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